RenderMan for Everyone
RenderMan® for Maya delivers all of RenderMan's legendary performance and quality to provide your creations with that distinctive visual edge. Combined with an intuitive workflow, RenderMan for Maya sets a new standard for rendering high-quality visual effects and animation. RenderMan for Maya is a plug-in that offers a lot of performance.
Work in Maya. Render with RenderMan
RenderMan for Maya brings RenderMan's speed, power, and stability directly to Maya users, without the added cost and complexities of our premium, high-end products, RenderMan Pro Server and RenderMan Studio. If you've been looking for an affordable, easy way to get RenderMan, your wait is over.
Clean integration with Maya
Software rendering of all Maya Particles
Automatically render Maya Fur and Hair
Render Maya Material networks, PaintFX, and much more!
Render particles in software
World renowned cinematic-quality imagery
High quality anti-aliasing for minimal artifacts
RenderMan's famous motion blur
High quality displacements
Fast and efficient fur and hair
Robust secondary outputs for easy compositing
Render enormous amounts of geometry
"Deep Shadow" technology
Advanced subsurface scattering
Point based ambient occlusion and global illumination
Fast HDRI and image based lighting effects
Camera effects, including bokeh and shutter timing
Photon based caustics
Render time CSG boolean operations
And more . . .
Create special features, like Deep Shadows
Questions? Read the Product FAQ
Direct connection to Maya
RenderMan for Maya takes all your Maya scene data — Maya Materials, lights, geometry, Maya Fur, particles, Maya Hair, et cetera — and renders them with Pixar's RenderMan. Simply select “RenderMan” from the 'Render using' menu and your image will appear in the Maya 'Render View' window. Get the same production-quality motion blur and displacements, ambient occlusion, 3D caching and baking, not to mention the legendary power, speed, and stability of Pixar's RenderMan, right there in the Maya UI.
Render Maya Fur
Maya users can enjoy the same global illumination and subsurface scattering effects, deep shadows, and super-efficient subdivision schemes available in RenderMan Pro Server. Ray-tracing effects, such as global illumination, and other effects, like motion blur, are set up via the Render Globals. Other RenderMan features, like Deep Shadows or subsurface scattering, are attached directly to Maya nodes.
RenderMan for Maya was designed with ease-of-use and affordability in mind, without sacrificing the most important features of RenderMan: speed, stability, and quality. Those who require the versatility of RIB in and out, the robust, highly programmable shading tools in Slim, or the dynamic capabilities of plug-in procedurals are encouraged to use our premium, high-end products: RenderMan Studio and RenderMan Pro Server. If, however, you're looking for the speed and quality of Pixar's RenderMan, fully integrated with Maya, check out RenderMan for Maya.
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