What's New?

RenderMan Studio

RenderMan Studio 3.0 is the latest version of Pixar's advanced suite of tools for shading and lighting TDs. Highlights in version 3.0 include a series of significant performance enhancements, which should be immediately apparent on many scenes.

Latest Features Include

NEW FEATURES

  1. Relighting - GUI for interactive, final render-quality relighting of your Maya scene. (RFM Pro Only, RenderMan Pro Server Required.)
  2. Maya Fluids - Maya Fluid are now supported with full support for motion blur and the ability to produce depth maps, for Deep Shadows, etc.
  3. RenderMan Controls - A new, consolidated user interface provides intuitive, one-window access to the RfM's basic settings and operations.
  4. Co-Shader Support - RFM now supports tightly bound light/co-shader combiniations.
  5. Slim Scripting - MTOR-style Slim scripting is now supported from RFM, via slimcmd and slimmsg.
  6. TCL - RFM now supports Slim-side Tcl expressions (e.g. mattr, etc.)

     

ENHANCEMENTS

    1. Render Layers - The pass mechanisms for both implicit and explicit passes has been improved for Maya Render Layer's.
    2. The RIB Inspector - A new RIB inspector provides quick access to your render data.
    3. Better Intergration with Slim - RFM's integration with Slim has been improved:
      1. Slim sessions now "travel" with Maya scene files.
      2. Bind Slim shaders to Maya nodes without the use of Maya ShadingGroup Nodes.
      3. Hierarchical binding via the Maya DAG is now supported. A new binding strength attribute allows you to override lower-level bindings at higher DAG levels.
      4. Slim can now initiate preview renders in Maya.
      5. Slim networks can now generally imply extra rendering passes.
      6. Full support for Slim-side Ensemble Adaptors.
    4. And more ...
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      JOB DISTRIBUTION

        1. Pixar's Tractor - RFM provides no-hassle job distribution with Tractor, Pixar's new and improved work dispatching system ... one Tractor license is included with every seat of RenderMan Studio.

SLIM 9.0

  1. Factory Templates - Complete upgrades to out-of-box templates, providing production-ready shading while leveraging the new capabilities of RSL 2.0.
    1. Improved physical accuracy
    2. Optimized performance
    3. New Slim nodes of all types, including Broadcast co-shaders, PTex utilities, volume nodes, and more.
  2. Materials Library - A library of complex appearances is provided.
  3. Tight Slim/RFM Integration - Offering new levels of interactivity with Maya. Tight integration means:
    1. Direct attachments from Slim
    2. A new Smart Palette based on Maya selections
      Slim networks can now imply extra rendering passes..
    3. Full support for Slim-side conditional Adaptors
  4. PSets - PSets are a new UI tool for simplifying the process of introducing many minor variations in shaders.
  5. Co-Shaders - Complex shading tasks can be much more controllable and efficient with co-shaders.

     

RENDERER ENHANCEMENTS

  1. Upgrade to 15.2 - RFM includes a significant upgrade to the core rendering technology, providing substantial out-of-box performance enhancements.
  2. Unlimited Threading - Renderings now can take advantage of unlimited threads per seat.
  3. Disney's PTex - RFM now supports PTex files, including both reading, writing, and baking, facilitating new workflows for painting and texturing models, with higher quality results.
  4. Enhanced Threading - Significant gains when using multiple processors
  5. Accelerated Ray Tracing - Substantial performance optimizations

     

NEW COMPATIBILITY

    1. 64 bit Vista Support on OSX
    2. Maya 2011 Support

 

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