Shading, rendering, compositing, and renderfarm management in one package.

This is the "Pro" version of RenderMan for Maya, with additional features for creating custom solutions — RIB out, support for DSOs, procedurals, and other advanced features.
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"it" is Pixar's imaging tool, a scriptable framebuffer/render viewer that has a powerful image processing back end that allows artists to manipulate and composite renders directly from RenderMan.
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Slim is a powerful visual shader authoring tool used in Pixar's own movies. It is similar to Maya's Hypershade, but possesses tight low-level integration with all of RenderMan's features.
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Easily dispatch render jobs to any machine on your network using Tractor. Tractor takes care of machine management, distribution of render jobs, priorities, user groups, etc. Monitor your renderfarm remotely at anytime (even weekends).
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External and/or internal options are available
RenderMan Pro Server
One of RenderMan Studio's biggest features is the ability to render directly to RenderMan Pro Server (by being able to export RIB). In the case of most studios, RenderMan Studio is used by artists and TDs to export 3D data to RenderMan Pro Server to be rendered on a renderfarm.
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Render Internally
RenderMan Studio also has an optional internal renderer (similar to RenderMan for Maya). The internal renderer can be an advantage when rendering local renders for shading and lighting. It also requires less technical setup than RenderMan Pro Server.
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