Features
Feature Spotlight
Take a look at some of the fundamentals that make Pixar's RenderMan exceptional for production rendering.
- Performance
- Motion Blur & Depth of Field
- Fur & Hair
- Displacements
More Production Features ...
Pixar's RenderMan has advanced features for creating visual effects, and because Pixar is also a movie studio, the core rendering technology has been proven on some of the most demanding 3D productions ever realized.
- Memory efficiency (see REYES algorithm)
- Camera Controls
- Fast 3D motion blur
- Shutter Timing
- True 3d depth-of-field
- Bokeh controls
- Particles
- Points (riPoints)
- Spheres (riSphere)
- Implicit surfaces (riBlobby)
- Hierarchical subdivision surfaces
- Curve rendering (riCurve primitive)
- Hair and fur (riCurve primitive)
- High quality displacements (8, 16, and 32 bit)
- Deep shadows (Transparent and filtered)
- Subsurface Scattering (Point based)
- Global Illumination
- Ambient Occlusion (ray traced & point based)
- Color Bleeding (ray traced & point based)
- Image Based Lighting (HDRI)
- Caustics (photon based)
- Ray traced area lights
- Pixar's Organized Point Clouds (with API)
- Pixar's Brick Maps (with API)
- Ray Tracing
- Hybrid system (sub-system of RSL)
- Programmable ray tracing
- Ray tracing groups
- CSG (Booleans in the renderer)
- Secondary Outputs (AOVs)
- OpenEXR (reading and writing)
- And more ...