RenderManAPI  24.0
RixBakeContext Class Referenceabstract

The RixBakeContext is used to query information about the context of the bake node in a networked shading graph and allocate memory. More...

#include <RixPattern.h>

Inherits RixContext.

Public Member Functions

virtual void * Allocate (size_t size) const =0
 Allocate space for the duration of a bake node evaluation. More...
 
virtual RixInterfaceGetRixInterface (RixInterfaceId id) const =0
 Get the specified interface from this context. More...
 

Protected Member Functions

 RixBakeContext ()
 
 ~RixBakeContext () override
 

Detailed Description

The RixBakeContext is used to query information about the context of the bake node in a networked shading graph and allocate memory.

Constructor & Destructor Documentation

◆ RixBakeContext()

RixBakeContext::RixBakeContext ( )
inlineprotected

◆ ~RixBakeContext()

RixBakeContext::~RixBakeContext ( )
inlineoverrideprotected

Member Function Documentation

◆ Allocate()

virtual void* RixBakeContext::Allocate ( size_t  size) const
pure virtual

Allocate space for the duration of a bake node evaluation.

◆ GetRixInterface()

virtual RixInterface* RixContext::GetRixInterface ( RixInterfaceId  id) const
pure virtualinherited

Get the specified interface from this context.

The generic interface that is returned must be cast to the appropriate type before use.

Referenced by PxrGeoAOV::disableIntegratorAOVs(), RixIES::ReadIESProfile(), RixBXLookupLobeByName(), RixDebugBasis(), RixGetSceneColorSpace(), RixIsHoldout(), and RixIsMatte().


The documentation for this class was generated from the following file: