RenderManAPI  24.0
RixLPEState Member List

This is the complete list of members for RixLPEState, including all inherited members.

Broken() constRixLPEState
GetAutomata(int &nautomata) constRixLPEState
GetState()RixLPEState
GetState() constRixLPEState
GetThruput() constRixLPEState
MoveCamera(RixShadingContext const *sCtx, int sCtxIndex)RixLPEState
MoveCamera(RixShadingContext const *sCtx, int sCtxIndex, const RtColorRGB &thruput)RixLPEState
MoveEmissiveObject(RixShadingContext const *sCtx, int sCtxIndex, RtColorRGB const &thruput, RixLPEToken lpeGroupId=RixLPE::k_BLANK)RixLPEState
MoveLight(RixShadingContext const *sCtx, int sCtxIndex, RtColorRGB const &thruput, RtColorRGB const *lightTrans, bool firstContribution, RixLPEToken lgtLpeToken)RixLPEState
MoveVertex(RixShadingContext const *sCtx, int sCtxIndex, RixLPEScatterEvent const scatterEvent, RixLPEToken lpeGroupId=RixLPE::k_BLANK)RixLPEState
MoveVertex(RixShadingContext const *sCtx, int sCtxIndex, RixLPEScatterEvent const scatterEvent, const RtColorRGB &thruput, RixLPEToken lpeGroupId=RixLPE::k_BLANK, bool doStateTransition=true)RixLPEState
Reset()RixLPEState
RixLPEState(RixLPEAutomata const *automata, const int nautomata)RixLPEState
SetState(const std::vector< short > &state)RixLPEState
Test(const RixLPEToken dir, const RixLPEToken sca, const RixLPEToken custom)RixLPEState
~RixLPEState()RixLPEState