#include <RixProjection.h>
◆ DeepMetric
Expresses depth metric to use for samples in deep output.
Set to k_cameraZ for standard perspective or orthographic projections. Use k_rayLength for spherical, cylindrical, etc... with -Z rays. Default value (if no value is returned) will be: k_cameraZ
Enumerator |
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k_cameraZ | |
k_rayLength | |
◆ DicingHint
Dicing hint value, to be returned by GetProperty when ProjectionProperty == k_DicingHint.
Helps the renderer decide how to dice geometry
Enumerator |
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k_Orthographic | |
k_Perspective | |
k_Spherical | |
◆ ProjectionProperty
Enumerator |
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k_DicingHint | |
k_DeepMetric | |
k_FieldOfView | |
k_FStop | |
k_FocalLength | |
k_FocalDistance | |
◆ ~RixProjection()
virtual RixProjection::~RixProjection |
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inlineprotectedvirtual |
◆ GetProperty()
◆ Project()
Project: is the primary entrypoint for this class.
Maps a set of samples onto rays. This will be invoked by the rendering threads and should be thread-safe and re-entrant.
◆ RenderBegin()
◆ RenderEnd()
virtual void RixProjection::RenderEnd |
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RixContext & |
rixCtx | ) |
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inlinevirtual |
The documentation for this class was generated from the following file: