PxrManifold3D

PxrManifold3D

Encapsulates 3D parameterization for pattern generators. Allows selection of Pref and specification of a coordinate system to transform to. Uses a simple struct to represent bundled dataflow of outputs.

Input Parameters

Scale

Scale the frequency of the feature uniformly in 3D.

RIB: float scale
Default: 1.0

Pref

Name of geometry Pref (Maya uses __Pref). Default is P.

RIB: string pref
Default: ""

Coordinate System

Name of a coordinate system transform to apply to the manifold. (Maya calls these place3d nodes).

RIB: string coordsys
Default: ""

Output Parameters

result

The 3D manifold.

resultX

A float representation of the X component of the manifold.

resultY

A float representation of the Y component of the manifold.

resultZ

A float representation of the Z component of the manifold.