PxrManifold3DN
PxrManifold3DN
Encapsulates 3D parameterization with normals for pattern generators. Allows selection of Pref and Nref and specification of a coordinate system to transform to. Uses a simple struct to represent bundled dataflow of outputs. This manifold also transforms and outputs a normal as part of the simple struct.
Input Parameters
Scale
Scale the frequency of the feature uniformly in 3D.
RIB: float scaleDefault: 1.0
Pref
Name of geometry Pref (Maya uses __Pref by default).
RIB: string prefDefault: ""
Nref
Name of geometry Nref (Maya uses __Nref by default).
RIB: string nrefDefault: ""
Coordinate System
Name of a coordinate system transform to apply to the manifold. (Maya calls these place3d nodes).
RIB: string coordsysDefault: ""
Output Parameters
result
The 3D manifold that carries N as well.
resultX
A float representation of the X component of the manifold.
resultY
A float representation of the Y component of the manifold.
resultZ
A float representation of the Z component of the manifold.
resultN
The normal of the manifold struct.