RenderMan 20 Documentation
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PRMan 20.12
RfM 20.12
RfK 20.12
RfH 20.7
App Notes
Display
Geometry
Illumination
Interface
Pipeline
Shading
The Tools
it/IceMan
MEL
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Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
1
2
]
RixBsdf
RixBXActiveLobeWeights
RixBxdfFactory
RixBXLobeSampled
This struct represents the characteristics of just one lobe of a bxdf
Bitfield
Converter
RixBXLobeTraits
Bitfield
Converter
RixBXLobeWeights
RixLightFilter
RixLightFilterContext
Allocator
RixLPE
SplatHelper
RixLPEState
RixNullBsdf
RixOpacity
RixParameterList
RixPattern
OutputSpec
RixSCParamInfo
RixShadingContext
Allocator
Id
RixShadingParam
RixShadingPlugin
InstanceData
RixSSDiffusion
Params
RixVolumeIntegrator
IntegratorDelegate
RixVolumeServices
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