|
- Ri%s called before RiBegin.
- An attribute subroutine was called before
RiBegin() was called. This is illegal, and the
attribute is ignored.
|
|
- Ri%s called at illegal time.
- An attribute subroutine was called when the RenderMan
Interface was not accepting attributes. The attribute is ignored.
|
|
- Invalid shading rate: %g
- The argument to RiShadingRate() was less
than zero. This is invalid, and the call is ignored.
|
|
- Invalid shading interpolation: %s
- The argument to RiShadingInterpolation()
is not one of the recognized values (RI_CONSTANT or
RI_SMOOTH). The call is ignored.
|
|
- Invalid geometric approximation: %s
- The argument to RiGeometricApproximation()
was not one of the recognized values. The call is ignored.
|
|
- Invalid detail range: (%g,%g -> %g,%g)
- The arguments to RiDetailRange() are
invalid or inconsistent. The call is ignored.
|
|
- Invalid orientation: %s
- The argument to RiOrientation() is not
one of the recognized values (RI_INSIDE,
RI_OUTSIDE, RI_RH, or RI_LH).
The call is ignored.
|
|
- Invalid sides: %d
- The argument to RiSides() is not one of
the legal values (1 or 2). The call is
ignored.
|
|
- Invalid focus factor: %g
- The argument to
RiGeometricApproximation(RI_FOCUSFACTOR)
was less than zero.
This is invalid, and the call is ignored.
|
|
- Invalid motion factor: %g
- The argument to
RiGeometricApproximation(RI_MOTIONFACTOR)
was less than zero.
This is invalid, and the call is ignored.
|
|
- Invalid flatness: %g
- The argument to
RiGeometricApproximation(RI_FLATNESS)
was less than or equal to zero.
This is invalid, and the call is ignored.
|
|
- Unknown geometry: %s
- RiGeometry() was called with a primitive
type name which is not recognized by the renderer. The request is
ignored.
|
|
- RiProcedural request without required data.
- RiProcedural() must be supplied a
bounding volume and pointers to both subroutines (subdivision
and free). The incomplete primitive will be discarded.
|
|
- Cannot motion-blur RiProcedural.
- Motion blur of procedural primitives is
not defined. The primitive request is ignored.
|
|
- RiProcedural2 request without required arguments.
- RiProcedural2() must be supplied a
both functions subroutines (subdivision and bound). The incomplete
primitive will be discarded.
|
|
- Syntax error in RiDeclare: %s
- The type description of a token given
to RiDeclare() is invalid or has a syntax error.
The token will not be added to the symbol table.
|
|
- RenderMan Interface already initialized.
- RiBegin() was called twice before
RiEnd() was called.
This is invalid, and the call is ignored.
|
|
- Error initializing RenderMan Interface.
- The RenderMan Interface cannot be initialized
during RiBegin().
|
|
- RenderMan Interface already closed.
- RiEnd() was called before
RiBegin() was called. The call is ignored.
|
|
- RiEnd called before its proper nesting level.
- RiEnd() was called while there were still
other levels of graphics-state nesting outstanding.
All of the previous levels will be discarded and lost.
|
|
- Ri%s called before RiBegin
- A graphics-state manipulation subroutine has been
called before RiBegin() was called. This is invalid and
the call is ignored.
|
|
- Bad nesting discovered in Ri%s
- An invalid nesting sequence of Begin/End pairs
has caused an error to be discovered in the graphics state stack.
The stack will be restored, but the incorrect levels will be
discarded and information may be lost.
|
|
- Out of memory for graphics state stack in Ri%s
- The graphics state stack cannot be pushed due to
insufficient memory. This subroutine call will be ignored,
leaving the graphics state as it was.
|
|
- Invalid RiFrameBegin
- RiFrameBegin() was called when the
graphics state was not in the correct state.
RiFrameBegin() is only valid before
RiWorldBegin() and cannot be nested.
|
|
- Invalid RiWorldBegin
- RiWorldBegin() was called when the
graphics state was not in the correct state.
RiWorldBegin() cannot be nested.
|
|
- Invalid RiSolidBegin
- RiSolidBegin() was called when the
graphics state was not in the correct state.
RiSolidBegin() must be called after
RiWorldBegin().
|
|
- Ri%s called outside of WorldBegin/End block
- Ri%s() was called when the
graphics state was outside of the WorldBegin/End block.
Ri%s() is only valid after
RiWorldBegin().
|
|
- Out of memory in RiFrameBegin for display state
- The preframe display state could not be
saved due to insufficient memory. The graphics
state will be left in its current state.
|
|
- Cannot restore unknown attribute state "%s".
- The renderer could not restore the attribute state
specified. Most likely this is because no such attribute
state was saved using Resource "attributes", or that state
is no longer within ResourceBegin scope.
|
|
- Attributes cannot be saved until FrameBegin.
- The renderer cannot save the attribute state using
RiResource "attributes" "string operation" "save" until
after FrameBegin has been encountered.
|
|
- Attributes cannot be restored until FrameBegin.
- The renderer cannot restore the attribute state
using RiResource "attributes" "string operation" "restore"
until after FrameBegin has been encountered.
|
|
- Unknown attribute restore subset "%s".
- The renderer did not understand the subset
argument to Resource "attributes". The only valid
subsets are currently "all", "transform",
"geometrymodification", "geometrydefinition",
"shading", and "hiding".
|
|
- Attributes cannot be edited until FrameBegin.
- The renderer cannot edit the attribute state using
RiResource "attributes" "string operation" "edit" until
after FrameBegin has been encountered.
|
|
- Invalid RiEditWorldBegin
- RiEditWorldBegin() was called
with an empty name.
|
|
- Ri%s called in illegal state
- An editing subroutine has been called before
RiEditBegin() was called. This is illegal,
and the call is ignored.
|
|
- Ri%s called in illegal state
- An edit block has been called before
RiEditWorldBegin() was called. This is illegal,
and the call is ignored.
|
|
- Ri%s called in illegal state
- An edit attribute block has been called before
RiEditdBegin() was called. This is illegal,
and the call is ignored.
|
|
- Ri%s called in illegal state
- An attribute editing subroutine has been called before
RiEditAttributeBegin() was called. This is illegal,
and the call is ignored.
|
|
- Ri%s called before RiBegin.
- The RenderMan Interface subroutines which create
texture maps from images must be called after RiBegin().
The call is ignored and the texture map is not made.
|
|
- Wrong state to call Ri%s.
- The RenderMan Interface subroutines which create
texture maps from images may only be called before
RiWorldBegin(), while calls which set options are
valid. The call is ignored, and the texture map is not made.
|
|
- Disabled System call '%s' skipped.
- Indicates that RiSystem has been disabled at your site.
|
|
- Error %d during RiSystem call '%s'
- Indicates that RiSystem encountered an error.
|
|
- Error %d during net RiSystem call '%s'
- Indicates that RiSystem encountered an error.
|
|
- Bump maps are no longer supported.
- Bump maps are obsolete in this implementation.
|
|
- Unknown MakeBrickMap parameter '%s'.
- Unknown MakeBrickMap parameter '%s'.
|
|
- Invalid state for motion block definition
- Motion blocks may not be defined during editing.
The requested motion block is discarded.
|
|
- Invalid argument to RiMotionBegin
- The arguments to RiMotionBegin() are
invalid. Either the number of time samples is negative or the
times are ordered incorrectly. The motion block is discarded.
|
|
- Illegal data in motion block
- An RiMotionBegin()/RiMotionEnd() block was
defined which contained either inconsistent subroutines called for
the time samples or more time samples than expected. The erroneous
data is discarded.
|
|
- Premature RiMotionEnd
- RiMotionEnd() was called before
all of the time samples were specified.
The motion block is discarded.
|
|
- Cannot conform motion samples
- The time samples specified in the motion
block do not match well enough to carry out the motion
blur (there is probably an illegal topology change).
The motion block is discarded.
|
|
- Out of memory in RiMotionBegin.
- The system ran out of memory. The call is ignored.
|
|
- Invalid state for object definition.
- Objects may not be defined during editing.
The requested instance is discarded.
|
|
- Invalid state for object instancing
- Objects may only be instanced after
RiWorldBegin(), or inside other objects.
The requested instance is discarded.
|
|
- Invalid object handle
- The RtObjectHandle given to
RiObjectInstance() was not a valid handle.
Either the data was never a valid handle, or the object has
been deleted because it went out of scope (see the RenderMan
Interface Specification for object handle scoping rules).
The instance request is ignored.
|
|
- Out of memory during object initialization.
- The object instancing system could not create a
handle due to insufficient memory. The object
definition will be lost.
|
|
- Retained geometry definition disallowed before WorldBegin.
- RiObjectBegin was called when the RenderMan
Interface was not accepting primitives. RenderMan will only
accept retained geometry definitions after
RiWorldBegin() and before
RiWorldEnd(). The call is ignored.
|
|
- Object instanced within its own definition.
- An object may not be instanced within
its own definition. The requested instance is
discarded.
|
|
- Ri%s called before RiBegin
- An option manipulation subroutine has been
called before RiBegin() was called.
This is invalid and the call is ignored.
|
|
- Ri%s called in illegal state
- An option manipulation subroutine has been
called while the graphics state was not accepting options.
Options must be specified before RiWorldBegin().
The call is ignored.
|
|
- Invalid frame aspect ratio: %g
- The argument to RiFrameAspectRatio() was
less than zero.
This is invalid, and the call is ignored.
|
|
- Degenerate screen window.
- The arguments to RiScreenWindow() ask for
a window of zero width or height.
This is invalid and the call is ignored.
|
|
- Invalid crop window: (%g,%g,%g,%g)
- Arguments to RiCropWindow() must be
strictly between 0.0 and 1.0. The values given were invalid and
the call is ignored.
|
|
- Unrecognized projection: %s
- The argument to RiProjection() was not
one of the recognized values (RI_ORTHOGRAPHIC or
RI_PERSPECTIVE). The call is ignored.
|
|
- Invalid clipping planes: %g %g
- The arguments to RiClipping() must be
strictly positive and far must be greater than near. The values
given were invalid, and the call is ignored.
|
|
- Invalid depth-of-field: (%g %g %g)
- The arguments to RiDepthOfField() must be
strictly positive. They were not, so the call is ignored.
|
|
- Invalid shutter
- The RiShutter() close time must be later
than the open time. It was not, so the call is ignored.
|
|
- Invalid pixel samples: %g %g
- The arguments to RiPixelSamples() should
be greater than or equal to 1.0 and must also fit in an integer.
The arguments were clamped between 1.0 and a large number.
|
|
- The invalid pixel filter width: %g %g
- The width arguments to RiPixelFilter()
must be strictly positive. They were not, so the call is ignored.
|
|
- Invalid exposure parameters.
- The arguments to RiExposure() must be
strictly positive. They were not, so the call is ignored.
|
|
- Out of memory in RiDisplay.
- The display name could not be stored due to
insufficient memory. The standard defaults will be used.
|
|
- Unknown display mode "%s".
- An unrecognized mode was passed to RiDisplay.
If an arbitrary output variable was intended, it may be
missing a proper declaration. If a list of DisplayChannels
was intended, the DisplayChannel invocations may be missing
or malformed. The renderer will ignore this display.
|
|
- Invalid quantize type: %s
- The type argument to RiQuantize() is
not one of the recognized values (rgbaz or a
defined variable). The call is ignored.
|
|
- Invalid quantize values
- The arguments given to RiQuantize() are
invalid. max must be greater than min, and
dither must be strictly positive.
The call is ignored.
|
|
- Invalid number of color samples: %d
- The number of color samples must be greater
than zero. It was not, so this call is ignored.
|
|
- Out of memory in RiColorSamples
- The RiColorSamples() matrices cannot be
saved due to insufficient memory.
The color space will not be changed from its original value.
|
|
- Invalid relative detail: %g
- The argument to RiRelativeDetail() must be
strictly positive. It was not, so the call is ignored.
|
|
- Camera to screen matrix too general.
- The renderer is currently only capable of handling
camera to screen transformations which include x and y translations
and scales. All other transformations must be done in the
world to camera transformation before the projection.
|
|
- Invalid pixel variance: %g
- The argument to RiPixelVariance() must be
strictly positive. It was not, so the call is ignored.
|
|
- Degenerate crop window: (%g,%g,%g,%g)
- Arguments to RiCropWindow() asked for a
zero-width crop window. This is invalid and the call is ignored.
|
|
- Too late to change shutter
- The RiShutter() cannot be changed after
camera motion blur has been initiated. The call is ignored.
|
|
- Invalid quantize type: %s
- The type argument to RiQuantize() has
not been defined in an RiDisplay().
The call is ignored.
|
|
- Additional display cannot be mode %s.
- The display could not be opened because only
the first display statement can include type rgb,
or contain combinations of a or z.
|
|
- Must use PixelFilter "box" 1 1 when outputting ids, filter reset.
- When displaying id tags, only box
filtering of width 1 is supported.
|
|
- Clipping plane normal too close to zero: %g %g %g
- The arguments to RiClippingPlane()
should include a normal with length larger than zero. The
values given were invalid, and the call is ignored.
|
|
- Out of memory in RiDisplay.
- The display could not be created due to
insufficient memory.
|
|
- Arbitrary filter type ignored for primary display mode "%s"
- An arbitrary pixel filter type cannot be
specified for the mode used in the primary display,
and will be ignored.
|
|
- Arbitrary filter width ignored for primary display mode "%s"
- An arbitrary pixel filter width cannot be
specified for the mode used in the primary display,
and will be ignored.
|
|
- Display fill ignored for primary display
- The "fill" option cannot be used for the
primary display line. The setting will be ignored.
|
|
- Must use PixelFilter "box" 1 1 when rendering deep shadow maps with netrender, filter reset.
- When rendering deep shadow modes with netrender, only box
filtering of width 1 is supported.
|
|
- Invalid volume interpretation "%s" ignored
- The "volumeinterpretation" option accepts
only a value of "discrete" or "continuous. The
supplied setting will be ignored.
|
|
- Out of memory for display channel %s.
- The requested display channel cannot be created due to
insufficient memory, and will be ignored.
|
|
- Invalid display camera: "%s".
- An undefined camera was specified for
RiDisplay. The world camera will be
used instead.
|
|
- Out of memory for display mode hashtable.
- There is insufficient memory for the renderer
to allocate a hashtable used for storing display modes
in the display module. Display modes will be unuseable.
|
|
- Out of memory for display mode %s.
- The requested display mode cannot be created due to
insufficient memory, and will be ignored.
|
|
- Undeclared channel %s in mode %s.
- The requested display channel was not
previously declared with RiDisplayChannel. The renderer
will assume a set of defaults for this channel which
may be incorrect.
|
|
- Invalid declaration for display channel "%s".
- The requested display channel had an invalid
syntax, most likely arising from an incorrect inline
type declaration. The channel will be ignored.
|
|
- Unexpected declaration for display parameter "%s" of mode "%s", expected type %s
- A parameter with special meaning to the
renderer was supplied to RiDisplay with an
unexpected type (most likely due to a wrong or
missing inline declaration). The renderer will
ignore the parameter, which may result in
unexpected AOV behavior. The parameter will still
be passed to the display driver as a user
parameter.
|
|
- Unexpected declaration for parameter "%s" of display channel "%s", expected type %s
- A parameter with special meaning to the
renderer was supplied to RiDisplayChannel with an
unexpected type (most likely due to a wrong or
missing inline declaration). The renderer will
ignore the parameter, which may result in
unexpected AOV behavior.
|
|
- Unknown interpretation "%s" for display channel "%s"
- The supplied interpretation for the
display channel was not recognized by the
renderer. Known values are "standard" and
"alpha". The interpretation will be ignored.
|
|
- Alpha interpretation for display channel "%s" requires type float.
- Alpha interpretation of the display
channel was requested, but the display channel
was not of the required float type. The
interpretation will be ignored.
|
|
- Opacity interpretation for display channel "%s" requires type color.
- Opacity interpretation of the display
channel was requested, but the display channel
was not of the required color type. The
interpretation will be ignored.
|
|
- Source declaration of "%s" for display channel "%s" cannot be resolved.
- An inline declaration for a display
channel source could not be resolved. The
source parameter will be ignored.
|
|
- Type of source "%s" does not match type for display channel "%s".
- The type or array dimension of the
source parameter did not match the declared
type, or array dimension of the display
channel. The declarations must match
exactly. The source parameter will be ignored.
|
|
- Out of memory while pickling displays.
- The renderer could not allocate memory to pickle displays.
|
|
- Out of memory while pickling display channel.
- The renderer could not allocate memory to
pickle a display channel.
|
|
- Invalid filter name "%s" specified for display %s.
- The named filter is not one of
the predefined filters, and will be
ignored.
|
|
- Invalid filter name "%s" specified for display channel %s.
- The named filter is not one of
the predefined filters, and will be
ignored.
|
|
- First auxiliary display "%s" was superceded by primary display "%s" and cannot be kept as true auxiliary display.
- The auxiliary display was specified before
the primary display, and became the primary display
by default. However, a primary display was
subsequently specified. The renderer tried to
preserve the auxiliary display but was unable to do
so since the specified auxiliary display mode was a
special in-built mode which is only supported for
primary displays. As a result, the auxiliary
display was dropped.
|
|
- Invalid shutteropening type
- The type of the shutteropening argument to
RiCamera() must be float[2] or float[10]; it is
not and will be ignored.
|
|
- Invalid shutteropening values
- The values of the shutteropening argument to
RiCamera() are not within the required
ranges and will be ignored.
|
|
- Invalid depthoffield
- The depthoffield argument to
RiCamera() must be a float[3]; it is not and
will be ignored.
|
|
- Invalid focusregion
- The focusregion argument to
RiCamera() must be a float; it is not and will
be ignored.
|
|
- Invalid shutteropening curve
- The values of the shutteropening argument to
RiCamera() produce an invalid shutter curve
and will be ignored.
|
|
- Ri%s called before RiBegin.
- A shader definition subroutine was called
before RiBegin() was called.
This is illegal, and the shader is ignored.
|
|
- Ri%s called during illegal state.
- A shader definition subroutine was called when the
RenderMan Interface was not accepting attributes.
The shader is ignored.
|
|
- Ri%s unimplemented.
- The requested shader type is currently unimplemented,
so the call will be ignored.
|
|
- Out of memory for lightsource.
- The RiLightSource() or
RiLightSource() requested cannot be created due to
insufficient memory. The light will be discarded.
|
|
- Cannot add light.
- The light source requested cannot be created
due to insufficient memory. The light will be discarded.
|
|
- Invalid light handle.
- The RtLightHandle given to
RiIlluminate() was not a valid handle. Either the data
was never a valid handle, or the light has been deleted because it
went out of scope (see the RenderMan Interface Specification for
light handle scoping rules).
The illuminate request is ignored.
|
|
- Cannot find default shader.
- The shading system cannot be initialized because
the default surface shader cannot be located or created.
Objects without surface shaders specified will not be shaded.
|
|
- Out of memory during light initialization.
- The shading system cannot initialize because of
insufficient memory. Lights will not be able to be
created.
|
|
- Cannot find default shader.
- The shading system tried to load the default
shader when a requested shader was not found, but the
default shader was not found, either. The previously
active shader is used.
|
|
- Out of memory during shader system initialization.
- The shading system cannot initialize because of
insufficient memory. Shaders will not be able to be
created.
|
|
- Previously used __instanceid "%s" provided for shader "%s".
- A duplicate __instanceid was specified for two or
more shader calls with different argument lists. The previous
__instanceid binding will be removed; any future reference
to the __instanceid will refer to the most recent binding.
|
|
- Light creation not allowed during light editing. Ignoring light creation.
- A light was created while lights were being edited.
|
|
- Light deletion not allowed during light editing. Ignoring light deletion.
- A light was deleted while lights were being edited.
|
|
- Light edit not allowed if light is not specified for editing. Ignoring light edit.
- A light was edited whithout being specified for editing.
|
|
- No __instanceid provided for shader "%s" for an instance edit. Edit ignored.
- No __instanceid was specified for an instance edit. Edit ignored.
|
|
- Ri%s called before RiBegin
- A transformation subroutine has been
called before RiBegin() was called.
This is invalid and the call is ignored.
|
|
- Ri%s cannot be motion-blurred
- A transformation subroutine which does not
support motion-blur has been called inside a motion block.
The transformation will be ignored.
|
|
- Out of memory in Ri%s
- A motion-blurred transformation data structure could
not be saved due to insufficient memory. The transformation
will be discarded.
|
|
- Invalid perspective field-of-view (%g)
- The argument to RiPerspective() must be
strictly positive. It was not, so the call is ignored.
|
|
- Zero-length rotation axis
- The rotation-axis given to RiRotate() has
all three components equal to zero. Rotation is not defined around
this zero-length axis, so the rotation will be ignored.
|
|
- Skew angle (%g) too large.
- The angle argument to RiSkew() must be
smaller in magnitude than the angle between the two vectors.
This was not true, so the skew is ignored.
|
|
- Unknown transform space (%s => %s)
- A coordinate-space name argument
RiTransformPoints() was
specified which does not match the names of any of the predefined
or marked coordinate systems. No transformation is performed.
|
|
- Noninvertable matrix (%s => %s)
- A coordinate-space transform requested in
RiTransformPoints() cannot be computed because it
requires the inversion of a non-invertable matrix.
No transformation is performed.
|
|
- Out of memory storing named coordinate system
- The renderer could not store the current
transformation matrix due to insufficient memory.
The naming of this coordinate system will not occur.
|
|
- File %s cannot be opened by RiReadArchive.
- The RIB file specified to RiReadArchive()
could not be found or could not be opened.
|
|
- Invalid operation "%s" specified for RiResource "%s" "attributes".
- An invalid operation was specified for
RiResource call of type "attributes". The only
valid operations are currently "save" and
"restore".
|
|
- No operation specified for RiResource "%s" "attributes".
- No valid operation was specified for RiResource
call of type "attributes". A "string operation"
parameter must be supplied with the value "save" or
"restore".
|
|
- Singular transformation matrix.
- The modeling transformation for a
primitive is not invertable, which caused a
problem in the calculation of the normal-vector
transformation matrix. The shading on the
primitive may be incorrect.
|
|
- Bug: Vertex variable mismatch, %s.
- A vertex variable mismatch occurred in copying data
from one primitive to another. This indicates a bug in the
renderer.
|
|
- Undeclared primitive parameterlist token: %s.
- The primitive's parameterlist contained a token
which had not been declared with RiDeclare(), so
the rendering system does not recognize it.
The token-value pair is ignored.
|
|
- Out of memory in Trim module.
- There was a memory allocation failure during processing
of trim curve data. Parts of the trim curve may be ignored.
|
|
- Trim Curve order greater than number of vertices.
- The order of the a trim curve was greater than
the number of vertices specified. The order was then reduced
to the number of vertices defined.
|
|
- The max knot value specified for this trim curve is too large.
- The maximum value specified for evaluating a trim curve
is larger than the nth knot value. This is undefined. The
maximum value is then reduced to the nth knot value.
|
|
- The min knot value specified for this trim curve is too small.
- The minimum value specified for evaluating a trim curve
is less than the order-1st knot value. This is undefined. The
minimum value is then raised to the order-1st knot value.
|
|
- Trim weight (%f) is less than or equal to zero. Reset to 1.0
- The <B>w</B> vector defining trim curves had an
element that was less than or equal to
RATIONAL_THRESHOLD, which for our purposes is
undefined. The <B>w</B> was increased to 1.0.
|
|
- Subdivision mesh face with fewer than 3 vertices.
- All faces of the subdivison mesh must
contain at least three vertices. A face with fewer
than 3 was requested; it will be discarded.
|
|
- Out of memory allocating subdivision mesh.
- Ran out of memory during allocation of a
subdivision mesh. The mesh will be discarded.
|
|
- Cannot load procedural primitive DSO %s.
- The DSO required to process a procedural
primitive could not be loaded. The primitive
is ignored.
|
|
- Incomplete procedural primitive DSO (%s)
- The DSO loaded to process a procedural
primitive does not contain all the required
entrypoints. The primitive is ignored.
|
|
- Cannot run procedural primitive program %s
- The program required to process a procedural
primitive could not be launched. The primitive
is ignored.
|
|
- Missing program name for "RunProgram" procedural primitive.
- Procedural "RunProgram" was specified without a
program to run. The primitive will be ignored.
|
|
- Missing filename parameter DelayedReadArchive.
- Procedural2 "DelayedReadArchive" was specified without a
filename. The primitive will be ignored.
|
|
- Missing dsoname parameter in parameterlist of DSO %s.
- The DSO required to process a procedural
primitive could not be loaded. The primitive
is ignored.
|
|
- Incomplete procedural primitive DSO (%s.Subdivide2)
- The DSO loaded to process a procedural
primitive does not contain all the required
entrypoints. The primitive is ignored.
|
|
- Procedural primitive DSO %s missing Bound implementation.
- The DSO loaded to process a procedural primitive
does not implement Bound, and is therefore unable to
service the DynamicLoad DSOBound request. The primitive
will have invalid bounds and may not render correctly.
|
|
- Procedural2 is missing a bound (or bound0, bound1) parameter.
- Procedural2 was specified without one or two bound
parameters in the parameterlist. The primitive may be sub-performant
|
|
- Bad write to run procedural primitive program %s
- The program required to process a procedural
primitive could not be sent data. The primitive
is ignored.
|
|
- Points with fewer than 1 vertex.
- RiPoints() was invoked with less than
one vertex. This is invalid, and the primitive is discarded.
|
|
- Out of memory for point primitive.
- There was insufficient memory to process a
point primitive. The primitive has been discarded.
|
|
- Unknown curve type "%s"
- The type argument to
RiCurvesV() was not one of the recognized values
(RI_LINEAR or RI_CUBIC).
The call is ignored.
|
|
- Out of memory for curve primitive.
- There was insufficient memory to process
a curve primitive. The primitive has been discarded.
|
|
- Bad number of curves: %d
- The ncurves argument to
RiCurves() was < 1.
The call is ignored.
|
|
- Too few vertices in a linear curve: %d
- A linear curve had less than 2 vertices.
The call is ignored.
|
|
- Too few vertices in a cubic curve: %d
- A cubic curve had less than 4 vertices.
The call is ignored.
|
|
- Bad number of vertices in a cubic curve: %d
- A cubic curve had a number of vertices
which did not match the basis defined.
The call is ignored.
|
|
- Curve "width" data cannot be %s; it must be varying or vertex.
- A curve had the wrong type of "width" data.
The call is ignored.
|
|
- Curve "trimrange" data cannot be %s; it must be uniform.
- A curve had the wrong type of "trimrange" data.
The call is ignored.
|
|
- Curve "trimrange" data must be a float[2].
- A curve had bad "trimrange" data.
The call is ignored.
|
|
- Curve "trimrange" start must be smaller than end.
- A curve had bad "trimrange" data.
The "trimrange" is ignored.
|
|
- For best curve ray-tracing performance, "%s" should be declared as a varying shader parameter. (PERFORMANCE WARNING)
- For best curve ray-tracing performance, it is
important to declare any shader parameters that access
primitive variables on curve geometry (such as "hairId",
"rootColor" or "tipColor") as varying (rather than
uniform) shader parameters.
|
|
- For best ray-tracing performance, "%s" should be declared as a varying shader parameter. (PERFORMANCE WARNING)
- For best ray-tracing performance, it is
important to declare any shader parameters that access
primitive variables on geometry as varying (rather
than uniform) shader parameters.
|
|
- Invalid cylinder: %g %g %g
- The arguments supplied to RiCylinder()
are invalid. A cylinder must have non-zero radius and height,
and a sweep angle no larger than 360 degrees.
The primitive is discarded.
|
|
- Invalid sphere: %g %g %g
- The arguments supplied to RiSphere()
are invalid. A sphere must have non-zero radius and height, and
a sweep angle no larger than 360 degrees.
The primitive is discarded.
|
|
- Out of memory in RiSphere.
- A primitive cannot be rendered due to
insufficient memory. The primitive is discarded.
|
|
- Out of memory in RiCylinder.
- A cylinder primitive cannot be rendered
due to insufficient memory. The primitive is discarded.
|
|
- Invalid cone: %g %g %g
- The arguments supplied to RiCone()
are invalid. A cone must have non-zero radius and height, and a
sweep angle no larger than 360 degrees.
The primitive is discarded.
|
|
- Out of memory in RiCone.
- A cone primitive cannot be rendered due to
insufficient memory. The primitive is discarded.
|
|
- Invalid paraboloid: %g %g %g %g
- The arguments supplied to RiParaboloid
are invalid. A paraboloid must have non-zero radius and height,
and a sweep angle no larger than 360 degrees.
The primitive is discarded.
|
|
- Out of memory in RiParaboloid.
- A paraboloid primitive cannot be rendered due
to insufficient memory. The primitive is discarded.
|
|
- Invalid torus: %g %g %g
- The arguments supplied to RiTorus() are
invalid. A torus must have a non-zero minor radius, and sweep
angles no larger than 360 degrees. The primitive is discarded.
|
|
- Out of memory in RiTorus.
- A torus primitive cannot be rendered due to
insufficient memory. The primitive will be discarded.
|
|
- Invalid hyperboloid parameters.
- The arguments supplied to
RiHyperboloid() requested a degenerate primitive
(either zero height or zero radius).
This is invalid, so the primitive is discarded.
|
|
- Out of memory in RiHyperboloid.
- A hyperboloid primitive cannot be rendered
due to insufficient memory. The primitive is
discarded.
|
|
- Degenerate disk.
- The radius argument to RiDisk() was
zero. This is invalid, so the primitive is discarded.
|
|
- Out of memory in RiDisk.
- A disk primitive cannot be rendered due to
insufficient memory. The primitive is discarded.
|
|
- Unknown RiAttribute parameter: %s %s
- An unknown parameter token was given to
RiAttribute(). It has been ignored.
|
|
- Unknown RiOption parameter: %s %s
- An unknown parameter token was given to
RiOption(). It has been ignored.
|
|
- Unknown RiHider parameter: %s
- An unknown parameter was given to
RiHider(). It will be ignored.
|
|
- Attribute trace decimationrate of %d is lower than option limit decimationrate of %d.
- An attribute trace decimationrate was specified
which is smaller than the Option "limits" "decimationrate".
The decimationrate will be clamped to
the value specified in the option.
|
|
- Object %s has unknown %s space %s.
- A coordinate-space name, meant to transform a
displacementbound, was specified which does not match
the names of any of the predefined or marked coordinate
systems. No transformation will be performed on the value
of the displacmentbound.
|
|
- Trace maxspeculardepth limit of %d exceeds raydepth limit of %d.
- A maximum raydepth limit was specified
which exceeds the Option "trace" "raydepth"
limit. The raydepth limit will be clamped to
the limit specified in the option.
|
|
- Trace maxdiffusedepth limit of %d exceeds raydepth limit of %d.
- A maximum raydepth limit was specified
which exceeds the Option "trace" "raydepth"
limit. The raydepth limit will be clamped to
the limit specified in the option.
|
|
- Attribute identifier name exceeded max length for concatation (%s%s).
- A maximum length for string concatentation
was exceeded. The "identifier" string will be reset.
|
|
- Unknown type for user attribute "%s".
- The renderer could not find a type declaration
(inline or otherwise) for a user attribute or option, and
is therefore unable to set its value..
|
|
- Unknown triangle dicemethod type: %s
- An unknown method was specified for
dicemethod. Valid types are blp
and trim. trim
will be used.
|
|
- Bad RiHider aperture parameter
- A parameter was to RiHider()
option "aperture" was out of range. The settings
will be ignored.
|
|
- Bad RiHider shutter parameter
- A parameter was to RiHider()
option "shutter" was out of range. The settings
will be ignored.
|
|
- Bad RiHider dofaspect parameter
- A parameter was to RiHider()
option "dofaspect" was out of range. The settings
will be ignored.
|
|
- Unknown shading strategy: %s
- An unknown strategy was specified for
Attribute shade. grids will be used.
|
|
- Unimplemented shading strategy: %s
- An unimplemented strategy was specified for
Attribute shade. Will use grids instead.
|
|
- Invalid # of threads specified: %d, using -t:1 (max=%d)
- An invalid number of threads was
specified. A single thread will be used.
|
|
- Unknown volumeintersectionshading strategy: %s
- An unknown strategy was specified for
Attribute shade. Valid types are exclusive
and additive. exclusive will be used.
|
|
- Invalid referencecamera: %s
- An invalid camera was specified for
Attribute "dice" "referencecamera". The
default dicing camera will be used.
|
|
- Invalid depthinterpolation mode specified: %s
- The argument specified for depthinterpolation
is not one of the recognized values (RI_CONSTANT or
RI_SMOOTH). The call is ignored.
|
|
- Invalid refinement strategy specified: %s
- The argument specified for refinement strategy
is not one of the recognized values. The call is ignored.
|
|
- Invalid volumetric relative depth shading rate: %f
- An invalid relative depth shading rate was specified for
Attribute volume. Will use a value of 1.0 instead.
|
|
- Shading strategy %s is deprecated.
- The vpvolumes shade strategy is
deprecated and may be removed in a future release.
|
|
- Unknown shade frequency: %s
- An unknown frequency was specified
for Attribute shade. Valid frequencies are
frame and
motionsegment.
motionsegment will be used.
|
|
- RiAttribute parameter: %s %s was misdeclared, expected %s declaration.
- The indicated parameter token was given to
RiAttribute() but was either missing a declaration
or declared with the wrong type. It has been ignored.
|
|
- missing rendermn.ini setting: %s, using: %s
- A required configuration setting is missing from rendermn.ini
|
|
- RiHider "remap" parameter is deprecated.
- The "remap" parameter to RiHider is no
longer supported, in favor of passing "remap"
directly to RiDisplay.
|
|
- Shader profiling has been enabled, which will slow render. (PERFORMANCE WARNING)
- Shader profiling has been enabled. This will
incur a significant speed penalty in rendering
performance.
|
|
- Shader profiling may be inaccurate in multi-threaded run.
- Shader profiling has been enabled
in a multi-threaded render. The timers used
may be inaccurate in this situation. It is
recommended that shader profiling be used
only with single threaded renders.
|
|
- Deprecated RiOption: %s %s
- A deprecated request was given to
RiOption(). It has been ignored.
|
|
- RiHider "shutteropening" parameter is deprecated
- The "shutteropening" parameter to RiHider is
deprecated, in favor of passing "shutteropening" directly
to RiCamera. Support for this parameter may be removed in a
future release.
|
|
- Uniform strings are no longer supported parameters for visibility attributes: %s.
- A uniform string can no longer be used as a parameter for the visibility attribute.
|
|
- Invalid shading rate: %f
- An invalid shading rate was specified for
Attribute shade. Will use a value of .25 instead.
|
|
- Invalid relative shading rate: %f
- An invalid relative shading rate was specified for
Attribute shade. Will use a value of 1.0 instead.
|
|
- Stochastic is the only hider supported by re-rendering.
- Stochastic is the only hider supported by re-rendering.
|
|
- Sigma buffer is not supported by re-rendering. Disabling the sigma buffer.
- Sigma buffer is not supported by re-rendering.
|
|
- instruction list ends prematurely.
- The instruction list in a Blobby
did not end on an instruction boundary.
|
|
- negative count in blobby.
- An instruction in a Blobby
had a negative operand count.
|
|
- bad index in blobby.
- An instruction in a Blobby
has an out-of-range index into its
float or string array.
|
|
- Out of memory allocating blobby.
- Ran out of memory during allocation of a
blobby. The surface will be discarded.
|
|
- Bad instruction in blobby.
- An instruction in a Blobby
had an invalid opcode.
|
|
- operand out of range
- An RiBlobby instruction had
specified an operand that was not the
result of a preceding instruction
|
|
- bad leaf count in blobby.
- The number of leaves specified in a
call to RiBlobby or RiBlobbyV does not match
with the number of leaf instructions in the
blobby's code array.
|
|
- Ri%s called before RiBegin
- A camera manipulation subroutine has been called
before RiBegin() was called. This is invalid
and the call is ignored.
|
|
- Ri%s called in illegal state
- A camera manipulation subroutine has been called
while the graphics state was not accepting options. Camera
specification must occur before
RiWorldBegin(). The call is ignored.
|
|
- Unsupported type for display channel "%s" (requested display mode "%s").
- A display channel was declared with an
unsupported type. Arbitrary output displays can use
variables of type float, point, vector, normal, or
color. The display will be ignored.
|
|
- Undeclared opacity "%s" requested by display channel.
- A display channel requested an opacity that
was not itself declared as a display channel with
RiDisplayChannel. The opacity request will be
ignored; this may result in incorrect compositing
of some arbitrary output variable displays.
|
|
- DisplayChannel "%s" cannot be used as an opacity due to bad declaration.
- A display channel requested an opacity
that was not declared as a color with a
standard or opacity interpretation. The opacity
request will be ignored; this may result in
incorrect compositing of some arbitrary output
variable displays.
|
|
- Ray tracing is spending %.1f%% of its time generating tessellation to trace against. Increasing geocachememory might help performance.(PERFORMANCE WARNING)
- The percentage time spent generating data gives an idea as
to how effectively the cache is working. Increasing geocachememory
may result in signficant speedups.
|
|
- Brick maps are spending %.1f%% of the total render time reading in bricks more than once and each brick was read about %f times. Increasing brickmemory might help performance. (PERFORMANCE WARNING)
- The percentage time spent reading brick data multiple times
compared to total render time gives an idea as
to how effectively the cache is working. If the many bricks are
read more than once increasing brickmemory
may result in signficant speedups. As read time is a wall clock
measure and total time is a cpu/sys measure, in extreme situations
the percentages can go over 100%
|
|
- Pointclouds are spending %.1f%% of the pointcloud time reading in point data. Increasing pointmemory and/or octreememory might help performance. (PERFORMANCE WARNING)
- The percentage time spent reading organized point data
compared to using that data is a measure of how
effectively the cache is working. If the percentage is high, increasing
the pointmemory and/or theoctreememory limits may reduce non compulsory cache misses.
|
|
- Ray tracing is spending %.1f%% of its time reloading unloaded geometry. Increasing proceduralmemory might help performance.(PERFORMANCE WARNING)
- The ray tracer is spending a significant percentage
of time reloading geometry that was previously unloaded
from memory. Increasing the proceduralmemory limit or
decreasing the maximum distance of rays may result in
significant speedup.
|
|
- Radiosity cache eviction rate %.2f is high. Increasing radiositycachememory might help performance.(PERFORMANCE WARNING)
- The number of radiosity cache lookups causing evictions from the
cache is too high. Increasing radiositycachememory
may result in signficant speedups.
|
|
- Out of memory creating volume.
- The renderer ran out of memory during allocation of
a volume primitive. The volume will be discarded.
|
|
- Unexpected type for "dPdtime" on RiVolume; dPdtime deformation motion blur disabled.
- The variable "dPdtime" was found on
a RiVolume, but was not declared as
"vector". "dPdtime" must be declared with
vector type in order to enable "dPdtime"
deformation motion blur.
|
|
- "time" primvar found on RiVolume, will be overriden by Motion block times.
- The variable "time" was found on a
RiVolume enclosed within a motion block. For
the purposes of dPdtime motion blur, these
values will be ignored in favor of the times
specified by the enclosing motion block.
|
|
- Unexpected type or class for "time" on RiVolume; dPdtime deformation motion blur disabled.
- The variable "time" was found on an
RiVolume, but was not declared as "constant
float". "time" must be declared this way in
order to enable "dPdtime" deformation
motion blur.
|
|
- Incomplete motion specification for RiVolume, missing dPdtime or additional samples.
- RiMotionEnd was called after a RiVolume
primitive without either sufficient RiVolume calls, or
without a dPdtime primitive variable attached to a
single RiVolume call. The motion block will be
discarded.
|
|
- Mismatched dimensions for "time" and "dPdtime" on RiVolume; dPdtime deformation motion blur disabled.
- Declarations for "time" and "dPdtime" were
found on a RiVolume, but the dimensions were not
compatible. "dPdtime" must be declared as an array
sized one smaller than the "time"
array. Deformation blur will be disabled.
|
|
- Polygon with fewer than 3 vertices.
- RiPolygon() was called with fewer than
three (3) vertices.
This is invalid, and the primitive is discarded.
|
|
- Out of memory for polygon primitive.
- There was insufficient memory to process
a polygon primitive. The primitive has been
discarded.
|
|
- General polygon loop with fewer than 3 vertices.
- All polygon loops must contain at least three
vertices. A polygon with fewer than 3 was requested,
and it will be discarded.
|
|
- Out of memory allocating general polygon.
- Ran out of memory during allocation of a
general polygon. The polygon will be discarded.
|
|
- Points polygon loop with fewer than 3 vertices
- All polygon loops must contain at least three
vertices. A polygon with fewer than 3 was requested,
and it will be discarded.
|
|
- Out of memory allocating points polygon.
- Ran out of memory during allocation of a points
polygon. The polygon will be discarded.
|
|
- Too many parameters for IfBegin or ElseIf %s.
- The parameter list to IfBegin or ElseIf()
contained too many items.
The call is ignored.
|
|
- ElseIf out of scope (no matching IfBegin) %s.
- RiElseIf() was called before
RiIfBegin() was called.
This is invalid, and the call is ignored.
|
|
- ElseIf out of order (follows Else) %s.
- RiElseIf() was called after
RiElse() in the same If-block.
This is invalid, and the call is ignored.
|
|
- Else out of scope (no matching IfBegin) %s.
- RiElse() was called before
RiIfBegin() was called.
This is invalid, and the call is ignored.
|
|
- Else out of order (follows another Else) %s.
- RiElse() was called after
another RiElse() in the same If-block.
This is invalid, and the call is ignored.
|
|
- IfEnd out of scope (no matching IfBegin) %s.
- RiIfEnd() was called before
RiIfBegin() was called.
This is invalid, and the call is ignored.
|
|
- Expression %s %s.
- The conditional expression argument to
IfBegin or ElseIf() enountered parsing errors
during evaluation.
The call is ignored.
|
|
- Expression error: %s operator '%s' %s.
- The conditional expression argument to
IfBegin or ElseIf() enountered errors
during operator evaluation.
The call is ignored.
|
|
- Malformed name in expr: %s %s.
- The conditional expression attempts to
dereference an empty or improperly formed Attribute or
Option name.
The call is ignored.
|
|
- Unknown option/attribute name '%s' %s.
- The name referenced by IfBegin or ElseIf()
is not associated with a defined Attribute or Option.
The call is ignored.
|
|
- Unexpected option/attribute result '%s' %s.
- The referenced Attribute or Option
returned more data than expected.
The call is ignored.
|
|
- Inline type mismatch, '%s' is type %s %s.
- The name referenced by IfBegin or ElseIf()
has an inline type specification which doesn't match
the Option or Attribute value of the same name.
The call is ignored.
|
|
- Unsupported array value stored in '%s' %s.
- The Attribute or Option referenced by
IfBegin or ElseIf() contains an array
of values (array of floats, strings, matrices, etc)
rather than a single item, which is currently unsupported.
The call is ignored.
|
|
- Ri%s called before RiBegin
- A geometric primitive definition routine was
called before RiBegin().
This is invalid, and the call is ignored.
|
|
- Ri%s called in wrong state
- A geometric primitive definition routine was
called when the RenderMan Interface was not accepting primitives.
RenderMan accepts primitives only after RiWorldBegin()
or RiObjectBegin(). The call is ignored.
|
|
- Out of memory in Ri%s
- A geometric primitive cannot be created due to
insufficient memory. The primitive is discarded.
|
|
- %s required vertex positions
- Polygon and patch primitives cannot be created
without some vertex positions (either P, Pw
or Pz) supplied. The primitive will be discarded.
|
|
- Unknown PatchMesh type %s
- The type argument to RiPatchMesh()
was not one of the recognized values
(RI_BILINEAR or RI_BICUBIC).
The call is ignored.
|
|
- PatchMesh with too few points %d,%d (needed %d,%d)
- The number of points passed to
RiPatchMesh() was smaller than than the degree
of the mesh. The mesh will be discarded.
|
|
- Unknown patch type %s
- The type argument to RiPatch() was not one
of the recognized values (RI_BILINEAR or
RI_BICUBIC). The call is ignored.
|
|
- Out of memory for patch primitive.
- There was insufficient memory to process a
patch primitive. The primitive has been discarded.
|
|
- Out of memory for mesh primitive.
- There was insufficient memory to process a
patch mesh primitive. The primitive has been
discarded.
|
|
- Out of memory in RiNuPatch.
- A NURBS primitive cannot be rendered due to
insufficient memory. The primitive is discarded.
|
|
- License warning - %s
- The renderer requires a license to execute properly,
but the application has lost contact with the license server.
See the "Installation Guide" for information about configuring the
license server daemon.
|
|
- License error - %s
- The renderer requires a license to execute properly,
but it can not obtain one from a license server or file.
See the "Installation Guide" for information about configuring the
license server daemon.
|
|
- Pixar license expires in %s
- The license required by the renderer will expire shortly.
|
|
- License location is not set in rendermn.ini - aborting.
- The source for license data could not be found.
Either rendermn.ini itself was not found, or there was no value
defined for /licenseserver or /licensefile. A license server
is specified using '9010
|
|
- Important software updates are available from renderman.pixar.com
- Please contact customer support for updates.
|
|
- Displacement compensation exceeded, check rib.
- Unexpected displacement encountered.
|
|
- Mismatched netrender protocol error. Render cannot proceed.
- A version of netrender is being used that does not provide
the correct protocol for this version of prman.
|
|
- Can not allocate gprim.
- A primitives or part of a primitive has been lost
due to to insufficient memory to retain its description.
Limited to 5 messages per processor.
|
|
- Primitive %s is not visible to camera or traced rays.
- The primitive is not visible either to the camera
or to traced rays. It will be immediately discarded.
|
|
- Can not allocate space for grid (%ld bytes)
- A primitive cannot be processed because there
is insufficient memory to allocate a grid structure.
|
|
- Dangerous hither distance %f (should be > 1e-4)
- The near clipping plane was placed very near
zero. This is potentially dangerous.
|
|
- Invalid hither distance %f (must be > 1e-9)
- The near clipping plane was placed at or behind
the eye plane. This is illegal, and will be set to 1.0 instead.
|
|
- Invalid orthographic matrix
- The orthographic matrix given to the
matrix transformation module is not well-formed.
The image generated will probably be incorrect.
|
|
- Invalid perspective matrix
- The perspective matrix given to the
matrix transformation module is not well-formed.
The image generated will probably be incorrect.
|
|
- Singular transformation matrix for "%s".
- The modeling transformation for a primitive is
not invertable, which may cause rendering errors
(particularly when raytracing). The image generated may
be incorrect.
|
|
- Singular transformation moving matrix for "%s".
- The modeling transformation for a moving
primitive is not invertable, which may cause
rendering errors when computing the moving bounding
box. The image generated may be incorrect.
|
|
- Invalid camera: focal-length %f, f-stop %f, focal-distance %f
- The provided camera depth-of-field parameters
are invalid. A pin-hole camera will be used instead.
|
|
- Rotation axis vector has 0 length.
- The length of the a rotation axis vector was 0,
which means the rotation is undefined and was not done.
|
|
- Bad screen to eye matrix, p00:%g, p11:%g
- The renderer couldn't convert a screen space
point back to eye space.
|
|
- Illegal screen to eye conversion. z=%g
- A point in screen space could not be converted
back to eye space due to a z value at the perspective origin.
|
|
- Invalid zblur distance parameters: %g [%g %g] %g
- The zblur parameters given to the matrix
transformation module are invalid. A pinhole
camera will be used instead.
|
|
- ZBlur option overrides DepthOfField specification.
- Both DepthOfField and the
ZBlur camera option were given.
The DepthOfField specification is ignored.
|
|
- RiDepthOfField focal length %.2f differs from focal length %.2f implied by perspective projection.
- The focal length specified in RiDepthOfField differs
from the focal length implied by the FOV from RiProjection.
|
|
- Missing multi-segment transformation matrix for "%s" at time %f.
- The renderer was unable to find a multi-segment
transformation at the given time. This is indicative of a
renderer bug. The renderer will fall back to using the
first available matrix, which may lead to incorrect motion
blur results.
|
|
- Out of memory creating shaded grid.
- The renderer ran out of memory while trying to
allocate memory for a shaded grid.
|
|
- Error opening mpcache file %s.
- An mpcache file on disk was missing or corrupt.
|
|
- Small average grid size (%.1f points). It may be possible to speed up shading by a factor of %.1fx; see the multi-gprim statistics for details. (PERFORMANCE WARNING)
- There were many small grids, which the renderer
cannot process efficiently. This can usually be corrected by
making small changes to shaders, such as changing certain
parameters from "uniform" to "varying". The renderer provides
detailed statistics output to help identify these problems.
|
|
- Renderer completing shutdown request.
- The renderer has received a shutdown request and
is exiting.
|
|
- Cannot create statistics file %s.
- The renderer could not create the specified
statistics file.
|
|
- Cannot create shader profiles file: %s.
- The renderer could not create a file for the shader
profiling results.
|
|
- Plugin timer statistic %s clashes with previous call to AddTimerStat.
- A call to AddTimerStat attempted to add a new
plugin timer with the same name as a previously added one.
|
|
- Plugin memory statistic %s clashes with previous call to AddMemoryStat.
- A call to AddMemoryStat attempted to add a new
plugin memory statistic with the same name as a previously
added one.
|
|
- %s objects had displacement >%.1f%% of bound (max %.1f%%). See statistics for details.
- Detailed information about displacements exceeding bounds
is reported in the statistics file.
|
|
- %s objects had displacement <%.2f%% of bound. See statistics for details.
- Detailed information about displacements exceeding bounds
is reported in the statistics file.
|
|
- recover mode is not possible, given the current starting position: %d,%d
- The renderer has been asked to restart rendering at a pixel position
that does not lie withing the boundaries of the frame.
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- License acquisition error.
- A license error has prevented the render from proceeding.
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- Can not allocate space for gop (%d bytes)
- A primitive cannot be processed because
a there is insufficient memory to allocate a gop structure.
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- Object %s requested unknown minimum dicing space %s.
- A coordinate space name, meant to describe
the space in which a minimum dicing length is
measured, was specified which does not match the
names of any of the predefined or marked coordinate
systems. No minimum dicing computation will be computed.
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- Cannot create micropolygon cache directory "%s"
- The renderer was unable to create the top-level
micropolygon cache directory. Rendering will continue with
micropolygon caching disabled.
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- Malformed variable name "%c%s" in parameter string. %s
- The RIB input stream contained an illegal or
illformed variable name in a parameter string.
The variable name will be unexpanded.
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- Unknown option/attribute name "%c%s" in parameter string. %s
- A string parameter referenced an attribute or option
name as a variable to be expanded, but the name does not
correspond to a valid standard value or previously defined
user value. The value will be unexpanded.
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- Unexpected variable expansion error for "%c%s" in string. %s
- A string paramter referenced an attribute or
option as a variable to be expanded. An unexpected
error was generated while expanding the value.
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- Internal buffer too short for variable expansion "%c%s". %s
- A string paramter referenced an attribute or
option as a variable to be expanded. An internal buffer
was too small to hold the resulting value.
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- %4d%%%c
- This messages is used to print the percentage
of the image rendered for monitoring rendering progress.
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- Out of memory for display buffers.
- There is insufficient memory for the renderer
to allocate required buffers for use in the display module.
No pixels can be generated.
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- DisplayWindow failed to send display data
- For some unknown reason, the call to DspyData failed.
The most common reason for this would be the user killing the
display window while the renderer is still running.
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- Display: unknown imager shader: <%s>
- The specified imager shader was not one of the fixed set of builtin
imager shaders, nor could it be loaded.
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- Can't open display channel.
- The requested display channel could not be
initialized.
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- Can't open display image %s
- The requested display image could not be
initialized.
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- Out of memory for display channel name buffers.
- There is insufficient memory for the renderer
to allocate required buffers for use in the display module.
No pixels can be generated.
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- Can't open display output file %s
- The requested display output file could not be
initialized.
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- Bad prefix in AOV specifier: %s
- The requested arbitrary output variable
had an unexpected prefix. It should have the form
"surface:varname", "light(handle):varname", etc.
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- Grid size does not match requested number of bake3d() points - interpolate used?
- The renderer was asked to write a number of
points using bake3d() that did not match the grid
size. Most likely this is because "interpolate" was
used, which is not supported when using a geometry
driver. The bake3d() call will be ignore, which may
lead to an incomplete result written by the geometry
driver.
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- DisplayWindow request too large (%d pixels requested).
- The bucket of pixels is larger than can be accomodated
due to insufficient memory.
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- Display driver %s does not support multiresolution images. Progressive refinement for re-rendering has been disabled.
- The specified display driver does not support multiresolution
images. Progressive refinement has been disabled and re-rendering
will proceed at the highest resolution only. This may result in
non-interactive updates.
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- No cache exists for lights %s. Rendering the lights without edits.
- These lights have never been edited. The renderer needs
to complete a rendering of the lights prior to being edited.
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- Rendering incomplete edit of light %s.
- The last edit was interrupted. The renderer needs to
complete a rendering of the edit in order to keep the light
caches up to date.
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- Invalid rerenderer (%s) in EditWorldBegin or rendermn.ini.
- An invalid rerenderer name was given, either as the
default in rendermn.ini or in the EditWorldBegin request.
If neither specifies a valid rerenderer, Reyes rerendering
will be used.
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- Grids are being reshaded very often (at least %d times). Increasing the gridmemory limit might help performance (PERFORMANCE WARNING)
- Due to Option "limits" "gridmemory" being set,
grids are being deleted and reshaded. While this
reduces the memory footprint of the render, the
renderer may need to spend more time reshading grids
over and over again. Increasing the gridmemory setting
if possible may provide a significant boost to render
speed.
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