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RenderMan
26.0
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22 #ifndef RixLighting2_h
23 #define RixLighting2_h
50 virtual void GetActiveLights(
int** activeLightNumbers,
int* numActiveLights) = 0;
52 const RixLight*** activeLights,
int** activeLightNumbers,
int* numActiveLights) = 0;
58 void const** instance) = 0;
78 bool allLights =
false) = 0;
85 int const* integratorCtxIds,