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RenderMan
26.0
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This is the complete list of members for RixShadingContext, including all inherited members.
| aggregateVolume | RixShadingContext | |
| Allocate(size_t n, size_t size, MemCategory m) const =0 | RixShadingContext | pure virtual |
| BeginIncidentVol(int numRays, RtRayGeometry *rays) const | RixShadingContext | inline |
| BeginOppositeVol(int numRays, RtRayGeometry *rays) const | RixShadingContext | inline |
| BeginSubsurface(int numRays, RtRayGeometry *rays) const =0 | RixShadingContext | pure virtual |
| BeginVolume(RixSCVolumeSelector, int numRays, RtRayGeometry *rays) const =0 | RixShadingContext | pure virtual |
| BeginVolumeSampling() const =0 | RixShadingContext | protectedpure virtual |
| BuiltinBxdf enum name | RixShadingContext | |
| BuiltinVar enum name | RixShadingContext | |
| BuiltinVolume enum name | RixShadingContext | |
| bxdf | RixShadingContext | |
| CreateMutableContext() const =0 | RixShadingContext | pure virtual |
| displacement | RixShadingContext | |
| EndSubsurface(RixVolumeIntegrator *) const =0 | RixShadingContext | pure virtual |
| EndVolume(RixVolumeIntegrator *) const =0 | RixShadingContext | pure virtual |
| EndVolumeSampling(const RixShadingContext *, RixBXLobeTraits const *exposeVol=NULL, int const *membership=NULL) const =0 | RixShadingContext | protectedpure virtual |
| EvalAndCopyParam(int paramId, int arrayIndex, T **result, T const *dflt=NULL, bool promoteToVarying=false, MemCategory mcat=k_BxdfMem) const | RixShadingContext | inline |
| EvalParam(int paramId, int arrayIndex, int const **result, int const *dflt=NULL, bool promoteToVarying=false) const =0 | RixShadingContext | pure virtual |
| EvalParam(int paramId, int arrayIndex, float const **result, float const *dflt=NULL, bool promoteToVarying=false) const =0 | RixShadingContext | pure virtual |
| EvalParam(int paramId, int arrayIndex, RtColorRGB const **result, RtColorRGB const *dflt=NULL, bool promoteToVarying=false) const =0 | RixShadingContext | pure virtual |
| EvalParam(int paramId, int arrayIndex, RtFloat3 const **result, RtFloat3 const *dflt=NULL, bool promoteToVarying=false) const =0 | RixShadingContext | pure virtual |
| EvalParam(int paramId, int arrayIndex, RtMatrix4x4 const **result, RtMatrix4x4 const *dflt=NULL, bool promoteToVarying=false) const =0 | RixShadingContext | pure virtual |
| EvalParam(int paramId, int arrayIndex, RtUString const **result, RtUString const *dflt=NULL, bool promoteToVarying=false) const =0 | RixShadingContext | pure virtual |
| EvalParam(int paramId, int arrayIndex, RixBxdfFactory **result, RixBxdfFactory *dflt=NULL, bool promoteToVarying=false) const =0 | RixShadingContext | pure virtual |
| eyePath | RixShadingContext | |
| GetBuiltinBxdf(BuiltinBxdf, RixBxdfFactory *) const =0 | RixShadingContext | pure virtual |
| GetBuiltinVar(BuiltinVar, int const **var) const =0 | RixShadingContext | pure virtual |
| GetBuiltinVar(BuiltinVar, float const **var) const =0 | RixShadingContext | pure virtual |
| GetBuiltinVar(BuiltinVar, RtFloat3 const **var) const =0 | RixShadingContext | pure virtual |
| GetBuiltinVar(BuiltinVar, RixLPEState *const **var) const =0 | RixShadingContext | pure virtual |
| GetBuiltinVolume(BuiltinVolume builtin, RixBxdfFactory *factory, void *instanceData) const =0 | RixShadingContext | pure virtual |
| GetBxdf() const | RixShadingContext | inline |
| GetContextById(RixShadingContext::Id sCtxId) const =0 | RixShadingContext | pure virtual |
| GetDisplacement() const | RixShadingContext | inline |
| GetDisplayServices(int version=1) const =0 | RixShadingContext | pure virtual |
| GetIntegratorContext() const =0 | RixShadingContext | pure virtual |
| GetLightEmission(RtColorRGB *emission, int *lightGroupIds=NULL) const =0 | RixShadingContext | pure virtual |
| GetNearestHits(int numRays, RtRayGeometry const *rays, RtHitPoint *hits, const RtUString subset=US_NULL, const RtUString excludeSubset=US_NULL, RtHitSides hitSides=k_SidesBoth) const =0 | RixShadingContext | pure virtual |
| GetOpacity() const | RixShadingContext | inline |
| GetOverlappingVolumes() const =0 | RixShadingContext | pure virtual |
| GetParamId(const RtUString name, int *paramId) const =0 | RixShadingContext | pure virtual |
| GetParamInfo(int paramId, RixSCType *type, RixSCConnectionInfo *cInfo, int *arrayLength=NULL) const =0 | RixShadingContext | pure virtual |
| GetParamInfo(int paramId, RixSCType *type, bool *isConnected, int *arrayLength=NULL) const | RixShadingContext | inline |
| GetPostLighting() const | RixShadingContext | inline |
| GetPrimaryContext() const =0 | RixShadingContext | pure virtual |
| GetPrimVar(const RtUString name, RixSCType *type, int *arraylen) const =0 | RixShadingContext | pure virtual |
| GetPrimVar(const RtUString name, float fill, float const **var, float const **radius=NULL) const =0 | RixShadingContext | pure virtual |
| GetPrimVar(const RtUString name, RtFloat2 fill, RtFloat2 const **var, float const **radius=NULL) const =0 | RixShadingContext | pure virtual |
| GetPrimVar(const RtUString name, RtFloat3 fill, RtFloat3 const **var, float const **radius=NULL) const =0 | RixShadingContext | pure virtual |
| GetPrimVar(const RtUString name, RtUString const **var) const =0 | RixShadingContext | pure virtual |
| GetPrimVar(const RtUString name, RtMatrix4x4 const &fill, RtMatrix4x4 const **var) const =0 | RixShadingContext | pure virtual |
| GetPrimVar(const RtUString name, float const **var, float const **dXdu, float const **dXdv) const =0 | RixShadingContext | pure virtual |
| GetPrimVar(const RtUString name, RtFloat2 const **var, float const **dXdu, float const **dYdu, float const **dXdv, float const **dYdv) const =0 | RixShadingContext | pure virtual |
| GetPrimVar(const RtUString name, RtFloat3 const **var, float const **dXdu, float const **dYdu, float const **dZdu, float const **dXdv, float const **dYdv, float const **dZdv) const =0 | RixShadingContext | pure virtual |
| GetProperty(RayProperty, void const *) const | RixShadingContext | inlinevirtual |
| GetRixInterface(RixInterfaceId id) const =0 | RixContext | pure virtual |
| GetSubsurface() const | RixShadingContext | inline |
| GetTransform(const RtUString fromSpace, const RtUString toSpace, RtMatrix4x4 const **matrix, int *numMatrices) const =0 | RixShadingContext | pure virtual |
| GetVolume() const | RixShadingContext | inline |
| HasHits() const | RixShadingContext | inline |
| HasMisses() const | RixShadingContext | inline |
| HasSubsurface() const =0 | RixShadingContext | pure virtual |
| HasVolume(RixSCVolumeSelector) const =0 | RixShadingContext | pure virtual |
| integratorCtxIndex | RixShadingContext | |
| k_AsNormals enum value | RixShadingContext | |
| k_AsPoints enum value | RixShadingContext | |
| k_AsVectors enum value | RixShadingContext | |
| k_biasR enum value | RixShadingContext | |
| k_biasT enum value | RixShadingContext | |
| k_BxdfMem enum value | RixShadingContext | |
| k_curvature enum value | RixShadingContext | |
| k_curvatureU enum value | RixShadingContext | |
| k_curvatureV enum value | RixShadingContext | |
| k_dPcameradtime enum value | RixShadingContext | |
| k_dPdtime enum value | RixShadingContext | |
| k_dPdu enum value | RixShadingContext | |
| k_dPdv enum value | RixShadingContext | |
| k_dPdw enum value | RixShadingContext | |
| k_du enum value | RixShadingContext | |
| k_dufp enum value | RixShadingContext | |
| k_dv enum value | RixShadingContext | |
| k_dvfp enum value | RixShadingContext | |
| k_dw enum value | RixShadingContext | |
| k_dwfp enum value | RixShadingContext | |
| k_geomShadowTermBias enum value | RixShadingContext | |
| k_Id enum value | RixShadingContext | |
| k_Id2 enum value | RixShadingContext | |
| k_incidentLobeSampled enum value | RixShadingContext | |
| k_incidentRayRadius enum value | RixShadingContext | |
| k_incidentRaySpread enum value | RixShadingContext | |
| k_launchShadingCtxId enum value | RixShadingContext | |
| k_lpeState enum value | RixShadingContext | |
| k_motionBack enum value | RixShadingContext | |
| k_motionFore enum value | RixShadingContext | |
| k_mpSize enum value | RixShadingContext | |
| k_Naon enum value | RixShadingContext | |
| k_Ngn enum value | RixShadingContext | |
| k_Nn enum value | RixShadingContext | |
| k_Non enum value | RixShadingContext | |
| k_NullBxdf enum value | RixShadingContext | |
| k_numBuiltinVars enum value | RixShadingContext | |
| k_Oi enum value | RixShadingContext | |
| k_outsideIOR enum value | RixShadingContext | |
| k_P enum value | RixShadingContext | |
| k_PatternMem enum value | RixShadingContext | |
| k_Po enum value | RixShadingContext | |
| k_PRadius enum value | RixShadingContext | |
| k_SSDiffusion enum value | RixShadingContext | |
| k_SSPathTraced enum value | RixShadingContext | |
| k_time enum value | RixShadingContext | |
| k_Tn enum value | RixShadingContext | |
| k_u enum value | RixShadingContext | |
| k_v enum value | RixShadingContext | |
| k_VLen enum value | RixShadingContext | |
| k_Vn enum value | RixShadingContext | |
| k_w enum value | RixShadingContext | |
| k_wavelength enum value | RixShadingContext | |
| light | RixShadingContext | |
| lightingServicesData | RixShadingContext | mutable |
| lightPath | RixShadingContext | |
| LightVertexCache class | RixShadingContext | friend |
| m_rngCtx | RixShadingContext | mutable |
| m_rngSampleCtx | RixShadingContext | mutableprotected |
| matteTransmission | RixShadingContext | |
| MemCategory enum name | RixShadingContext | |
| missContext | RixShadingContext | |
| New(size_t nObjs, MemCategory cat=k_BxdfMem) const | RixShadingContext | inline |
| numPts | RixShadingContext | |
| opacity | RixShadingContext | |
| opacity | RixShadingContext | |
| opacityStochasticWeight | RixShadingContext | |
| opacityThroughput | RixShadingContext | |
| pointSampleCount | RixShadingContext | |
| pointWeight | RixShadingContext | |
| postlighting | RixShadingContext | |
| primaryHit | RixShadingContext | |
| rayId | RixShadingContext | |
| reyesGrid | RixShadingContext | |
| RixVolumeIntegrator class | RixShadingContext | friend |
| scTraits | RixShadingContext | |
| SetBuiltinVar(BuiltinVar, float *var)=0 | RixShadingContext | pure virtual |
| SetBuiltinVar(BuiltinVar, RtFloat3 *var)=0 | RixShadingContext | pure virtual |
| SetPrimVar(const RtUString name, RixSCDetail d, float *var, float *radius)=0 | RixShadingContext | pure virtual |
| SetPrimVar(const RtUString name, RixSCDetail d, RtFloat2 *var, float *radius)=0 | RixShadingContext | pure virtual |
| SetPrimVar(const RtUString name, RixSCDetail d, RtFloat3 *var, float *radius)=0 | RixShadingContext | pure virtual |
| SetPrimVar(const RtUString name, RixSCDetail d, RtUString *var)=0 | RixShadingContext | pure virtual |
| SetPrimVar(const RtUString name, RixSCDetail d, RtMatrix4x4 *var)=0 | RixShadingContext | pure virtual |
| SetProperty(RayProperty, void const *) const | RixShadingContext | inlinevirtual |
| SetupRngCtxForPattern() const =0 | RixShadingContext | pure virtual |
| shadingCtxId | RixShadingContext | |
| shadingMode | RixShadingContext | |
| subsurface | RixShadingContext | |
| Transform(TransformInterpretation interp, const RtUString fromSpace, const RtUString toSpace, RtFloat3 *var, float *radius=NULL) const =0 | RixShadingContext | pure virtual |
| TransformInterpretation enum name | RixShadingContext | |
| transmission | RixShadingContext | |
| volume | RixShadingContext | |
| ~RixContext() | RixContext | inlinevirtual |
| ~RixShadingContext() override | RixShadingContext | inlineprotected |