Free Non-Commercial RenderMan FAQ
Learn how you can use RenderMan for free for non-commercial use
When will free non-commercial RenderMan be available?
Free non-commercial RenderMan will be released in parallel with the latest commercial RenderMan (v19.0) in the SIGGRAPH 2014 timeframe. You can register in advance for non-commercial RenderMan and we will notify you of the latest developments.
How can I register for free non-commercial RenderMan?
You can register today for your own free non-commercial RenderMan and you will be notified when
it becomes available. Register for Free Non-Commercial RenderMan
How does Pixar define “non-commercial” use?
Any usage of RenderMan that does not involve direct commercial use to generate profits. Examples of non-commercial use-cases include evaluations, personal learning and familiarization, student usage, any type of experimentation, research, and the development of tools and plug-ins that compliment the RenderMan and new RIS framework. For more information refer to our EULA.
Is free non-commercial RenderMan restricted in any way?
No. There is only one RenderMan and free non-commercial RenderMan is exactly the same as the commercial version. There are no watermarks, no time limits, and no reduced functionality. The only limitation is that upon acceptance of the EULA at installation, the software is only to be used for non-commercial purposes.
Why is Pixar making RenderMan free for non-commercial use?
This is a strategic and long-term commitment by Disney / Pixar to the advancement and dissemination of the production industries most advanced rendering technologies and the interchange of assets in common formats. First, RenderMan going forwards will be the conduit through which applicable rendering technologies developed within Disney / Pixar research will be channeled into the public domain to establish a common platform for production, research and development, trials and experimentation, learning, and other applications. Second, it is Pixar’s belief that limitations on software access have become a brake on the development of the production industry, and that universal access and a set of common standards and practices can only stimulate greater growth and development. Third, existing trial and evaluation methods of providing access through watermarked or time-expiry licenses are unsatisfying for proper evaluation. The resources and technology now being invested in RenderMan are of superior quality and will continue to anticipate the needs of film production imagery as Pixar has over the past 25-years. Providing RenderMan free for non-commercial usage represents the commitment of Disney / Pixar that RenderMan is the long-term film rendering standard.
Do I need to call Pixar directly to access free non-commercial RenderMan?
No. Non-commercial RenderMan can be obtained from the RenderMan website by automatic download after registration.
Are floating licenses available?
No. Only node-locked licenses are available for free non-commercial RenderMan.
What if I want to use non-commercial RenderMan for commercial work?
Simply contact us at firstname.lastname@example.org, and we will register you as a commercial user and create a custom package for your requirements.
Can images created in non-commercial RenderMan be published?
Yes, as long the images are not sold for profit. Please include a credit that the image was rendered in RenderMan.
Can plug-ins and tools developed with non-commercial RenderMan be sold commercially?
Yes. Non-commercial RenderMan cannot be used directly for commercial use, but we encourage you to use RenderMan as a development platform for your own tools, technologies, and complimentary solutions that may be freely sold.
More Info About RenderMan?
For questions related to the RenderMan Products contact RenderMan Sales, and one of our RenderMan specialists will help you learn more about Pixar's RenderMan. Contact RenderMan Sales