rfm2  22.0
A python-based rewrite of RenderMan for Maya
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aov.py File Reference

Namespaces

 rfm2.ui.aov
 

Functions

def rfm2.ui.aov.first_free_index
 
def rfm2.ui.aov.valid_node_name
 
def rfm2.ui.aov.node_type
 
def rfm2.ui.aov.selected_displays
 
def rfm2.ui.aov.selected_custom_channels
 
def rfm2.ui.aov.display_selected
 
def rfm2.ui.aov.channel_selected
 
def rfm2.ui.aov.delete_custom_channel
 
def rfm2.ui.aov.rename_display_item
 
def rfm2.ui.aov.do_rename_display_item
 
def rfm2.ui.aov.double_click_channels
 
def rfm2.ui.aov.double_click_displays
 
def rfm2.ui.aov.create_display_channel_node
 
def rfm2.ui.aov.create_new_display
 
def rfm2.ui.aov.create_selected_display_channels
 
def rfm2.ui.aov.create_display_from_channel
 
def rfm2.ui.aov.remove_from_display_list
 
def rfm2.ui.aov.connect_channel_to_display
 
def rfm2.ui.aov.add_channel_to_display
 
def rfm2.ui.aov.add_tree_view_item
 
def rfm2.ui.aov.drag_n_drop_display
 
def rfm2.ui.aov.tree_view_item_label
 
def rfm2.ui.aov.save_items_state
 
def rfm2.ui.aov.restore_item_state
 
def rfm2.ui.aov.update_available_channel_list
 
def rfm2.ui.aov.update_display_list
 
def rfm2.ui.aov.available_select_CB
 
def rfm2.ui.aov.display_select_CB
 
def rfm2.ui.aov.list_selection_changed_CB
 
def rfm2.ui.aov.update_inspector
 
def rfm2.ui.aov.set_preset_display_params
 
def rfm2.ui.aov.add_preset_display
 
def rfm2.ui.aov.create_list_widget
 
def rfm2.ui.aov.create
 
def rfm2.ui.aov.update
 

Variables

dictionary rfm2.ui.aov._SELECTEDLIST = {}
 
list rfm2.ui.aov._ACTIVE_COLOR = [0.32, 0.52, 0.65]
 
list rfm2.ui.aov._INACTIVE_COLOR = [0.32 * 0.67, 0.52 * 0.67, 0.65 * 0.67]
 
tuple rfm2.ui.aov._VALIDNODENAME = re.compile(r'[_a-zA-Z]\w*\Z')
 
list rfm2.ui.aov.AOV_NODE_TYPES = ['rmanDisplay', 'rmanDisplayChannel']
 
dictionary rfm2.ui.aov.ORNC