rfm2
22.0
A python-based rewrite of RenderMan for Maya
|
Classes | |
class | rfm2.vp.pxr_light.Vp2ShaderCache |
class | rfm2.vp.pxr_light.LightTracker |
class | rfm2.vp.pxr_light.VP2LightDesc |
class | rfm2.vp.pxr_light.VP2Item |
class | rfm2.vp.pxr_light.PxrLightGeometryOverride |
Namespaces | |
rfm2.vp.pxr_light | |
Functions | |
def | rfm2.vp.pxr_light.maya_useNewAPI |
def | rfm2.vp.pxr_light.create_from_class |
def | rfm2.vp.pxr_light.make_geo_class |
def | rfm2.vp.pxr_light.register_prefs |
Variables | |
dictionary | rfm2.vp.pxr_light.GEO_CLS |
list | rfm2.vp.pxr_light.STOCK_SHADERS |
dictionary | rfm2.vp.pxr_light.STOCK_SHADERS_IDX = {name: eval('omr.MShaderManager.%s' % name) for name in STOCK_SHADERS} |