rfm2  22.0
A python-based rewrite of RenderMan for Maya
rfm2.ui.rlf_attr_editor.AttrTable Class Reference
+ Inheritance diagram for rfm2.ui.rlf_attr_editor.AttrTable:
+ Collaboration diagram for rfm2.ui.rlf_attr_editor.AttrTable:

Public Member Functions

def __init__ (self, parent_model, **kwargs)
 
def add_blank_attr (self)
 
def delete_selected_attr (self)
 
def selectionChanged (self, selected, deselected)
 
def contextMenuEvent (self, event)
 
def set_attribute (self, index, name, value)
 
def load (self, attr_dict)
 

Public Attributes

 v_delegate
 

Static Public Attributes

 selection_signal = qtc.Signal(bool)
 

Constructor & Destructor Documentation

◆ __init__()

def rfm2.ui.rlf_attr_editor.AttrTable.__init__ (   self,
  parent_model,
**  kwargs 
)
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Member Function Documentation

◆ add_blank_attr()

def rfm2.ui.rlf_attr_editor.AttrTable.add_blank_attr (   self)

◆ contextMenuEvent()

def rfm2.ui.rlf_attr_editor.AttrTable.contextMenuEvent (   self,
  event 
)
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◆ delete_selected_attr()

def rfm2.ui.rlf_attr_editor.AttrTable.delete_selected_attr (   self)

◆ load()

def rfm2.ui.rlf_attr_editor.AttrTable.load (   self,
  attr_dict 
)

◆ selectionChanged()

def rfm2.ui.rlf_attr_editor.AttrTable.selectionChanged (   self,
  selected,
  deselected 
)

◆ set_attribute()

def rfm2.ui.rlf_attr_editor.AttrTable.set_attribute (   self,
  index,
  name,
  value 
)
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Member Data Documentation

◆ selection_signal

rfm2.ui.rlf_attr_editor.AttrTable.selection_signal = qtc.Signal(bool)
static

◆ v_delegate

rfm2.ui.rlf_attr_editor.AttrTable.v_delegate

The documentation for this class was generated from the following file: