◆ __init__()
def rfm2.ui.rlf_editor.RlfTable.__init__ |
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self, |
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** |
kwargs |
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◆ add_empty_rule()
def rfm2.ui.rlf_editor.RlfTable.add_empty_rule |
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self | ) |
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◆ clear_rlf_data()
def rfm2.ui.rlf_editor.RlfTable.clear_rlf_data |
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self | ) |
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◆ contextMenuEvent()
def rfm2.ui.rlf_editor.RlfTable.contextMenuEvent |
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self, |
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event |
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Contextual menu for:
- payload: list shadingEngine nodes in the scene.
If the Ctrl/Cmd key is pressed, offer to select the assigned
material.
◆ delete_selected_rule()
def rfm2.ui.rlf_editor.RlfTable.delete_selected_rule |
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self | ) |
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◆ duplicate_selected_rule()
def rfm2.ui.rlf_editor.RlfTable.duplicate_selected_rule |
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self | ) |
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◆ focusOutEvent()
def rfm2.ui.rlf_editor.RlfTable.focusOutEvent |
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self, |
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event |
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◆ get_rlf_data()
def rfm2.ui.rlf_editor.RlfTable.get_rlf_data |
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self | ) |
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◆ selectionChanged()
def rfm2.ui.rlf_editor.RlfTable.selectionChanged |
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self, |
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selected, |
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deselected |
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◆ set_payload_action()
def rfm2.ui.rlf_editor.RlfTable.set_payload_action |
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self, |
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shadingEngine, |
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index, |
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select |
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◆ set_rlf_data()
def rfm2.ui.rlf_editor.RlfTable.set_rlf_data |
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self, |
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rlf_str |
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◆ a_delegate
rfm2.ui.rlf_editor.RlfTable.a_delegate |
◆ e_delegate
rfm2.ui.rlf_editor.RlfTable.e_delegate |
◆ is_global
rfm2.ui.rlf_editor.RlfTable.is_global |
◆ p_delegate
rfm2.ui.rlf_editor.RlfTable.p_delegate |
◆ selection_signal
rfm2.ui.rlf_editor.RlfTable.selection_signal = qtc.Signal(bool) |
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static |
◆ t_delegate
rfm2.ui.rlf_editor.RlfTable.t_delegate |
The documentation for this class was generated from the following file:
- /Users/plp/Perforce/plp_thebridge_rman_24_dev/rat/apps/rfm/scripts/rfm2/ui/rlf_editor.py