rfm2
22.0
A python-based rewrite of RenderMan for Maya
|
Classes | |
class | Archive |
Functions | |
def | archive_boundingBox (self) |
Variables | |
list | VTXS |
dictionary | s_filenameDict = {} |
dictionary | s_frameDict = {} |
bbox | |
Generate boxes for viewport 2. json args: - rows: number of rows - columns (int): number of columns (rows x 2) - radius (int): sphere radius - uv_flip ([bool, bool]): flip the uvs on one or more axes - uv_offsets ([float, float]): offset the uvs on one or more axes.
def rfm2.vp.geo.archive.archive_boundingBox | ( | self | ) |
return a bounding box for the archive.
rfm2.vp.geo.archive.bbox |
dictionary rfm2.vp.geo.archive.s_filenameDict = {} |
dictionary rfm2.vp.geo.archive.s_frameDict = {} |