rfm2
22.0
A python-based rewrite of RenderMan for Maya
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Namespaces | |
rfm2.ui.osl | |
Functions | |
def | rfm2.ui.osl.oslc () |
def | rfm2.ui.osl.load_src_from_disk (node) |
def | rfm2.ui.osl.compile_source (node) |
def | rfm2.ui.osl.refresh_ui (node) |
def | rfm2.ui.osl.load_shader (node, fpath) |
def | rfm2.ui.osl.update_pxr_osl_descriptions () |
Variables | |
string | rfm2.ui.osl.SRC_NOT_AVAILABLE_MSG = '// Source code not available !' |
string | rfm2.ui.osl.LAST_ANSWER = 'Write to an edit file' |