rfm2
22.0
A python-based rewrite of RenderMan for Maya
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Namespaces | |
rfm2.utils.scene_updater | |
Functions | |
def | rfm2.utils.scene_updater.update_pxrramp_nodes (log=rfm_log().debug) |
def | rfm2.utils.scene_updater.convert_subdivs (log=rfm_log().debug) |
def | rfm2.utils.scene_updater.convert_displays (log=rfm_log().debug) |
def | rfm2.utils.scene_updater.delete_old_rman_nodes (log=rfm_log().debug) |
def | rfm2.utils.scene_updater.update_scene (log=rfm_log().debug) |
def | rfm2.utils.scene_updater.rman_needs_update () |
Variables | |
tuple | rfm2.utils.scene_updater.WHITE = (1.0, 1.0, 1.0) |
list | rfm2.utils.scene_updater.NODE_NAMES_21 |