|
enum | riley::CameraId : uint32_t { riley::CameraId::k_InvalidId = UINT32_MAX
} |
|
enum | riley::GeometryInstanceId : uint32_t { riley::GeometryInstanceId::k_InvalidId = 0
} |
|
enum | riley::GeometryMasterId : uint32_t { riley::GeometryMasterId::k_InvalidId = 0
} |
|
enum | riley::MaterialId : uint32_t { riley::MaterialId::k_DefaultId = 0,
riley::MaterialId::k_InvalidId = UINT32_MAX
} |
|
enum | riley::DisplacementId : uint32_t { riley::DisplacementId::k_InvalidId = UINT32_MAX
} |
|
enum | riley::IntegratorId : uint32_t { riley::IntegratorId::k_InvalidId = UINT32_MAX
} |
|
enum | riley::LightInstanceId : uint32_t { riley::LightInstanceId::k_InvalidId = UINT32_MAX
} |
|
enum | riley::LightMasterId : uint32_t { riley::LightMasterId::k_InvalidId = UINT32_MAX
} |
|
enum | riley::LightShaderId : uint32_t { riley::LightShaderId::k_InvalidId = UINT32_MAX
} |
|
enum | riley::LightFilterId : uint32_t { riley::LightFilterId::k_InvalidId = UINT32_MAX
} |
|
enum | riley::CoordinateSystemId : uint32_t { riley::CoordinateSystemId::k_InvalidId = UINT32_MAX
} |
|
enum | riley::CameraResult { riley::CameraResult::k_Error,
riley::CameraResult::k_Success
} |
|
enum | riley::CoordinateSystemResult { riley::CoordinateSystemResult::k_Error,
riley::CoordinateSystemResult::k_Success
} |
|
enum | riley::DisplacementResult { riley::DisplacementResult::k_Error,
riley::DisplacementResult::k_Success,
riley::DisplacementResult::k_ResendPrimVars
} |
|
enum | riley::IntegratorResult { riley::IntegratorResult::k_Error,
riley::IntegratorResult::k_Success
} |
|
enum | riley::LightShaderResult { riley::LightShaderResult::k_Error,
riley::LightShaderResult::k_Success,
riley::LightShaderResult::k_ResendPrimVars
} |
|
enum | riley::MaterialResult { riley::MaterialResult::k_Error,
riley::MaterialResult::k_Success,
riley::MaterialResult::k_ResendPrimVars
} |
|
enum | riley::GeometryMasterResult { riley::GeometryMasterResult::k_Error,
riley::GeometryMasterResult::k_Success,
riley::GeometryMasterResult::k_ResendPrimVars
} |
|
enum | riley::GeometryInstanceResult { riley::GeometryInstanceResult::k_Error,
riley::GeometryInstanceResult::k_Success,
riley::GeometryInstanceResult::k_ResendPrimVars
} |
|
enum | riley::LightInstanceResult { riley::LightInstanceResult::k_Error,
riley::LightInstanceResult::k_Success,
riley::LightInstanceResult::k_ResendPrimVars
} |
|
enum | riley::RenderOutputResult { riley::RenderOutputResult::k_Success,
riley::RenderOutputResult::k_Error,
riley::RenderOutputResult::k_ErrorRenderTargetAttached,
riley::RenderOutputResult::k_ErrorDisplayAttached
} |
|
enum | riley::RenderOutputType : uint8_t { riley::RenderOutputType::k_Float,
riley::RenderOutputType::k_Integer,
riley::RenderOutputType::k_Color,
riley::RenderOutputType::k_Vector
} |
|
enum | riley::RenderOutputId : uint32_t { riley::RenderOutputId::k_InvalidId = UINT32_MAX
} |
|
enum | riley::RenderTargetResult { riley::RenderTargetResult::k_Success,
riley::RenderTargetResult::k_Error,
riley::RenderTargetResult::k_ErrorDisplayAttached
} |
|
enum | riley::DisplayResult { riley::DisplayResult::k_Success,
riley::DisplayResult::k_Error
} |
|
enum | riley::RenderTargetId : uint32_t { riley::RenderTargetId::k_InvalidId = UINT32_MAX
} |
|
enum | riley::DisplayId : uint32_t { riley::DisplayId::k_InvalidId = UINT32_MAX
} |
|
enum | riley::RenderMode { riley::RenderMode::k_Batch,
riley::RenderMode::k_Interactive
} |
|