WrapMode
The wrap mode applied at the edges of max resolution.
PyramidType
What type of pyramid should be used?
bool isLocked
Should the tile be locked while filling? (not thread safe?)
int numChannels
This is the total number of channels present.
DataType
The type of the data provided by the texture.
unsigned int numLayers
The maximum # of layers this texture can access.
Int2D minRes
The min,max resolution requested for this texture.