RenderMan API
23.0
|
#include <RixIntegrator.h>
Public Attributes | |
RtPoint3 | P |
RtNormal3 | Ng |
Hit position. More... | |
float | dist |
Geometric normal on hit. More... | |
RtPoint2 | uv |
Distance to hit point. 0 means 'no hit'. More... | |
float | filterSize |
(u,v) coordinates of the hit. More... | |
float | mpSize |
Used for texture filtering. More... | |
Definition at line 455 of file RixIntegrator.h.
float RtHitPoint::dist |
Geometric normal on hit.
Definition at line 459 of file RixIntegrator.h.
float RtHitPoint::filterSize |
(u,v) coordinates of the hit.
Definition at line 461 of file RixIntegrator.h.
float RtHitPoint::mpSize |
Used for texture filtering.
Definition at line 462 of file RixIntegrator.h.
RtNormal3 RtHitPoint::Ng |
Hit position.
Definition at line 458 of file RixIntegrator.h.
RtPoint3 RtHitPoint::P |
Definition at line 457 of file RixIntegrator.h.
RtPoint2 RtHitPoint::uv |
Distance to hit point. 0 means 'no hit'.
Definition at line 460 of file RixIntegrator.h.