RenderManAPI  24.0
CameraId Class Reference

#include <RileyIds.h>

Public Member Functions

 ~CameraId ()=default
 
 CameraId () noexcept
 
 CameraId (uint32_t val) noexcept
 
bool operator== (const CameraId &rhs) const noexcept
 
bool operator!= (const CameraId &rhs) const noexcept
 
bool operator< (const CameraId &rhs) const noexcept
 
bool operator> (const CameraId &rhs) const noexcept
 
uint32_t AsUInt32 () const noexcept
 

Static Public Member Functions

static CameraId InvalidId () noexcept
 

Constructor & Destructor Documentation

◆ ~CameraId()

CameraId::~CameraId ( )
default

◆ CameraId() [1/2]

CameraId::CameraId ( )
inlinenoexcept

Referenced by InvalidId().

◆ CameraId() [2/2]

CameraId::CameraId ( uint32_t  val)
inlineexplicitnoexcept

Member Function Documentation

◆ AsUInt32()

uint32_t CameraId::AsUInt32 ( ) const
inlinenoexcept

◆ InvalidId()

CameraId CameraId::InvalidId ( )
inlinestaticnoexcept

References CameraId().

◆ operator!=()

bool CameraId::operator!= ( const CameraId rhs) const
inlinenoexcept

◆ operator<()

bool CameraId::operator< ( const CameraId rhs) const
inlinenoexcept

◆ operator==()

bool CameraId::operator== ( const CameraId rhs) const
inlinenoexcept

◆ operator>()

bool CameraId::operator> ( const CameraId rhs) const
inlinenoexcept

The documentation for this class was generated from the following file: