RenderManAPI  24.0
DisplacementId Class Reference

#include <RileyIds.h>

Public Member Functions

 ~DisplacementId ()=default
 
 DisplacementId () noexcept
 
 DisplacementId (uint32_t val) noexcept
 
bool operator== (const DisplacementId &rhs) const noexcept
 
bool operator!= (const DisplacementId &rhs) const noexcept
 
bool operator< (const DisplacementId &rhs) const noexcept
 
bool operator> (const DisplacementId &rhs) const noexcept
 
uint32_t AsUInt32 () const noexcept
 

Static Public Member Functions

static DisplacementId InvalidId () noexcept
 

Constructor & Destructor Documentation

◆ ~DisplacementId()

DisplacementId::~DisplacementId ( )
default

◆ DisplacementId() [1/2]

DisplacementId::DisplacementId ( )
inlinenoexcept

Referenced by InvalidId().

◆ DisplacementId() [2/2]

DisplacementId::DisplacementId ( uint32_t  val)
inlineexplicitnoexcept

Member Function Documentation

◆ AsUInt32()

uint32_t DisplacementId::AsUInt32 ( ) const
inlinenoexcept

◆ InvalidId()

DisplacementId DisplacementId::InvalidId ( )
inlinestaticnoexcept

References DisplacementId().

◆ operator!=()

bool DisplacementId::operator!= ( const DisplacementId rhs) const
inlinenoexcept

◆ operator<()

bool DisplacementId::operator< ( const DisplacementId rhs) const
inlinenoexcept

◆ operator==()

bool DisplacementId::operator== ( const DisplacementId rhs) const
inlinenoexcept

◆ operator>()

bool DisplacementId::operator> ( const DisplacementId rhs) const
inlinenoexcept

The documentation for this class was generated from the following file: