RenderManAPI  24.0
DisplayId Class Reference

#include <RileyIds.h>

Public Member Functions

 ~DisplayId ()=default
 
 DisplayId () noexcept
 
 DisplayId (uint32_t val) noexcept
 
bool operator== (const DisplayId &rhs) const noexcept
 
bool operator!= (const DisplayId &rhs) const noexcept
 
bool operator< (const DisplayId &rhs) const noexcept
 
bool operator> (const DisplayId &rhs) const noexcept
 
uint32_t AsUInt32 () const noexcept
 

Static Public Member Functions

static DisplayId InvalidId () noexcept
 

Constructor & Destructor Documentation

◆ ~DisplayId()

DisplayId::~DisplayId ( )
default

◆ DisplayId() [1/2]

DisplayId::DisplayId ( )
inlinenoexcept

Referenced by InvalidId().

◆ DisplayId() [2/2]

DisplayId::DisplayId ( uint32_t  val)
inlineexplicitnoexcept

Member Function Documentation

◆ AsUInt32()

uint32_t DisplayId::AsUInt32 ( ) const
inlinenoexcept

◆ InvalidId()

DisplayId DisplayId::InvalidId ( )
inlinestaticnoexcept

References DisplayId().

◆ operator!=()

bool DisplayId::operator!= ( const DisplayId rhs) const
inlinenoexcept

◆ operator<()

bool DisplayId::operator< ( const DisplayId rhs) const
inlinenoexcept

◆ operator==()

bool DisplayId::operator== ( const DisplayId rhs) const
inlinenoexcept

◆ operator>()

bool DisplayId::operator> ( const DisplayId rhs) const
inlinenoexcept

The documentation for this class was generated from the following file: