RenderManAPI  24.0
GeometryInstanceId Class Reference

#include <RileyIds.h>

Public Member Functions

 ~GeometryInstanceId ()=default
 
 GeometryInstanceId () noexcept
 
 GeometryInstanceId (uint32_t val) noexcept
 
bool operator== (const GeometryInstanceId &rhs) const noexcept
 
bool operator!= (const GeometryInstanceId &rhs) const noexcept
 
bool operator< (const GeometryInstanceId &rhs) const noexcept
 
bool operator> (const GeometryInstanceId &rhs) const noexcept
 
uint32_t AsUInt32 () const noexcept
 

Static Public Member Functions

static GeometryInstanceId InvalidId () noexcept
 

Constructor & Destructor Documentation

◆ ~GeometryInstanceId()

GeometryInstanceId::~GeometryInstanceId ( )
default

◆ GeometryInstanceId() [1/2]

GeometryInstanceId::GeometryInstanceId ( )
inlinenoexcept

Referenced by InvalidId().

◆ GeometryInstanceId() [2/2]

GeometryInstanceId::GeometryInstanceId ( uint32_t  val)
inlineexplicitnoexcept

Member Function Documentation

◆ AsUInt32()

uint32_t GeometryInstanceId::AsUInt32 ( ) const
inlinenoexcept

◆ InvalidId()

GeometryInstanceId GeometryInstanceId::InvalidId ( )
inlinestaticnoexcept

References GeometryInstanceId().

◆ operator!=()

bool GeometryInstanceId::operator!= ( const GeometryInstanceId rhs) const
inlinenoexcept

◆ operator<()

bool GeometryInstanceId::operator< ( const GeometryInstanceId rhs) const
inlinenoexcept

◆ operator==()

bool GeometryInstanceId::operator== ( const GeometryInstanceId rhs) const
inlinenoexcept

◆ operator>()

bool GeometryInstanceId::operator> ( const GeometryInstanceId rhs) const
inlinenoexcept

The documentation for this class was generated from the following file: