RenderManAPI  24.0
LightInstanceId Class Reference

#include <RileyIds.h>

Public Member Functions

 ~LightInstanceId ()=default
 
 LightInstanceId () noexcept
 
 LightInstanceId (uint32_t val) noexcept
 
bool operator== (const LightInstanceId &rhs) const noexcept
 
bool operator!= (const LightInstanceId &rhs) const noexcept
 
bool operator< (const LightInstanceId &rhs) const noexcept
 
bool operator> (const LightInstanceId &rhs) const noexcept
 
uint32_t AsUInt32 () const noexcept
 

Static Public Member Functions

static LightInstanceId InvalidId () noexcept
 

Constructor & Destructor Documentation

◆ ~LightInstanceId()

LightInstanceId::~LightInstanceId ( )
default

◆ LightInstanceId() [1/2]

LightInstanceId::LightInstanceId ( )
inlinenoexcept

Referenced by InvalidId().

◆ LightInstanceId() [2/2]

LightInstanceId::LightInstanceId ( uint32_t  val)
inlineexplicitnoexcept

Member Function Documentation

◆ AsUInt32()

uint32_t LightInstanceId::AsUInt32 ( ) const
inlinenoexcept

◆ InvalidId()

LightInstanceId LightInstanceId::InvalidId ( )
inlinestaticnoexcept

References LightInstanceId().

◆ operator!=()

bool LightInstanceId::operator!= ( const LightInstanceId rhs) const
inlinenoexcept

◆ operator<()

bool LightInstanceId::operator< ( const LightInstanceId rhs) const
inlinenoexcept

◆ operator==()

bool LightInstanceId::operator== ( const LightInstanceId rhs) const
inlinenoexcept

◆ operator>()

bool LightInstanceId::operator> ( const LightInstanceId rhs) const
inlinenoexcept

The documentation for this class was generated from the following file: