RenderManAPI  24.0
RenderOutputId Class Reference

#include <RileyIds.h>

Public Member Functions

 ~RenderOutputId ()=default
 
 RenderOutputId () noexcept
 
 RenderOutputId (uint32_t val) noexcept
 
bool operator== (const RenderOutputId &rhs) const noexcept
 
bool operator!= (const RenderOutputId &rhs) const noexcept
 
bool operator< (const RenderOutputId &rhs) const noexcept
 
bool operator> (const RenderOutputId &rhs) const noexcept
 
uint32_t AsUInt32 () const noexcept
 

Static Public Member Functions

static RenderOutputId InvalidId () noexcept
 

Constructor & Destructor Documentation

◆ ~RenderOutputId()

RenderOutputId::~RenderOutputId ( )
default

◆ RenderOutputId() [1/2]

RenderOutputId::RenderOutputId ( )
inlinenoexcept

Referenced by InvalidId().

◆ RenderOutputId() [2/2]

RenderOutputId::RenderOutputId ( uint32_t  val)
inlineexplicitnoexcept

Member Function Documentation

◆ AsUInt32()

uint32_t RenderOutputId::AsUInt32 ( ) const
inlinenoexcept

◆ InvalidId()

RenderOutputId RenderOutputId::InvalidId ( )
inlinestaticnoexcept

References RenderOutputId().

◆ operator!=()

bool RenderOutputId::operator!= ( const RenderOutputId rhs) const
inlinenoexcept

◆ operator<()

bool RenderOutputId::operator< ( const RenderOutputId rhs) const
inlinenoexcept

◆ operator==()

bool RenderOutputId::operator== ( const RenderOutputId rhs) const
inlinenoexcept

◆ operator>()

bool RenderOutputId::operator> ( const RenderOutputId rhs) const
inlinenoexcept

The documentation for this class was generated from the following file: