#include <RileyIds.h>
◆ ~RenderViewId()
RenderViewId::~RenderViewId |
( |
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default |
◆ RenderViewId() [1/2]
RenderViewId::RenderViewId |
( |
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inlinenoexcept |
◆ RenderViewId() [2/2]
RenderViewId::RenderViewId |
( |
uint32_t |
val | ) |
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inlineexplicitnoexcept |
◆ AsUInt32()
uint32_t RenderViewId::AsUInt32 |
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const |
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inlinenoexcept |
◆ InvalidId()
◆ operator!=()
bool RenderViewId::operator!= |
( |
const RenderViewId & |
rhs | ) |
const |
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inlinenoexcept |
◆ operator<()
bool RenderViewId::operator< |
( |
const RenderViewId & |
rhs | ) |
const |
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inlinenoexcept |
◆ operator==()
bool RenderViewId::operator== |
( |
const RenderViewId & |
rhs | ) |
const |
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inlinenoexcept |
◆ operator>()
bool RenderViewId::operator> |
( |
const RenderViewId & |
rhs | ) |
const |
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inlinenoexcept |
The documentation for this class was generated from the following file: