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RenderMan
26.0
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#include <map>
#include <vector>
#include "RixBxdfLobe.h"
#include "RixIntegrator.h"
#include "RixInterfaces.h"
#include "RixShadingUtils.h"
#include "prmanapi.h"
#include "RiTypesHelper.h"
#include "RixLPEInline.h"
Go to the source code of this file.
Classes | |
class | RixLPE |
class | RixLPE::SplatHelper |
class | RixLPEScatterEvent |
class | RixLPEState |
Represents the LPE system state of a light transport path. More... | |
Typedefs | |
typedef std::vector< RixChannelId > | ChanIdVec |
typedef std::vector<RixChannelId> ChanIdVec |