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RenderMan
26.0
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#include <map>#include <vector>#include "RixBxdfLobe.h"#include "RixIntegrator.h"#include "RixInterfaces.h"#include "RixShadingUtils.h"#include "prmanapi.h"#include "RiTypesHelper.h"#include "RixLPEInline.h"Go to the source code of this file.
Classes | |
| class | RixLPE |
| class | RixLPE::SplatHelper |
| class | RixLPEScatterEvent |
| class | RixLPEState |
| Represents the LPE system state of a light transport path. More... | |
Typedefs | |
| typedef std::vector< RixChannelId > | ChanIdVec |
| typedef std::vector<RixChannelId> ChanIdVec |