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RenderMan
26.0
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#include <cstddef>
#include "RixShading.h"
#include "prmanapi.h"
#include "RiTypesHelper.h"
#include "ndspy.h"
Go to the source code of this file.
Classes | |
class | RixPattern |
The RixPattern interface characterizes pattern generation for the purposes of RixBxdf parameterization. More... | |
struct | RixPattern::OutputSpec |
struct | RixPattern::Bake2dSpec |
Output specification for 2d baking. More... | |
struct | RixPattern::Bake3dSpec |
Output specification for 3d baking. More... | |
class | RixBakeContext |
The RixBakeContext is used to query information about the context of the bake node in a networked shading graph and allocate memory. More... | |
Macros | |
#define | RIX_PATTERNCREATE extern "C" PRMANEXPORT RixPattern* CreateRixPattern(const char* hint) |
#define | RIX_PATTERNDESTROY extern "C" PRMANEXPORT void DestroyRixPattern(RixPattern* pattern) |
#define RIX_PATTERNCREATE extern "C" PRMANEXPORT RixPattern* CreateRixPattern(const char* hint) |
#define RIX_PATTERNDESTROY extern "C" PRMANEXPORT void DestroyRixPattern(RixPattern* pattern) |