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RenderMan
26.0
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#include <cstddef>#include "RixShading.h"#include "prmanapi.h"#include "RiTypesHelper.h"#include "ndspy.h"Go to the source code of this file.
Classes | |
| class | RixPattern |
| The RixPattern interface characterizes pattern generation for the purposes of RixBxdf parameterization. More... | |
| struct | RixPattern::OutputSpec |
| struct | RixPattern::Bake2dSpec |
| Output specification for 2d baking. More... | |
| struct | RixPattern::Bake3dSpec |
| Output specification for 3d baking. More... | |
| class | RixBakeContext |
| The RixBakeContext is used to query information about the context of the bake node in a networked shading graph and allocate memory. More... | |
Macros | |
| #define | RIX_PATTERNCREATE extern "C" PRMANEXPORT RixPattern* CreateRixPattern(const char* hint) |
| #define | RIX_PATTERNDESTROY extern "C" PRMANEXPORT void DestroyRixPattern(RixPattern* pattern) |
| #define RIX_PATTERNCREATE extern "C" PRMANEXPORT RixPattern* CreateRixPattern(const char* hint) |
| #define RIX_PATTERNDESTROY extern "C" PRMANEXPORT void DestroyRixPattern(RixPattern* pattern) |