rfm2
22.0
A python-based rewrite of RenderMan for Maya
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Namespaces | |
rfm2.ui.ae_template | |
Variables | |
string | rfm2.ui.ae_template._debugNode = 'PxrRectLight' |
rfm2.ui.ae_template._debugOn = False | |
string | rfm2.ui.ae_template._baseAETemplate |
string | rfm2.ui.ae_template._baseLightAETemplate |
string | rfm2.ui.ae_template._paramOnlyAETemplate |
dictionary | rfm2.ui.ae_template._types = {} |