rfm2  22.0
A python-based rewrite of RenderMan for Maya
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rfm2.utils.data_types.Vector3 Class Reference
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Public Member Functions

def __init__
 
def __str__
 
def __neg__
 
def __mul__
 
def __div__
 
def __add__
 
def __radd__
 
def __sub__
 
def __nonzero__
 
def __getitem__
 
def __setitem__
 
def __len__
 
def __iter__
 
def dot
 
def length
 
def normalize
 
def max
 
def min
 

Public Attributes

 x
 
 y
 
 z
 

Constructor & Destructor Documentation

def rfm2.utils.data_types.Vector3.__init__ (   self,
  val 
)

Member Function Documentation

def rfm2.utils.data_types.Vector3.__add__ (   self,
  other 
)

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def rfm2.utils.data_types.Vector3.__div__ (   self,
  other 
)
def rfm2.utils.data_types.Vector3.__getitem__ (   self,
  key 
)
def rfm2.utils.data_types.Vector3.__iter__ (   self)
def rfm2.utils.data_types.Vector3.__len__ (   self)
def rfm2.utils.data_types.Vector3.__mul__ (   self,
  other 
)
def rfm2.utils.data_types.Vector3.__neg__ (   self)
def rfm2.utils.data_types.Vector3.__nonzero__ (   self)

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def rfm2.utils.data_types.Vector3.__radd__ (   self,
  other 
)

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def rfm2.utils.data_types.Vector3.__setitem__ (   self,
  key,
  val 
)
def rfm2.utils.data_types.Vector3.__str__ (   self)
def rfm2.utils.data_types.Vector3.__sub__ (   self,
  other 
)
def rfm2.utils.data_types.Vector3.dot (   self,
  vec 
)

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def rfm2.utils.data_types.Vector3.length (   self)

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def rfm2.utils.data_types.Vector3.max (   self,
  other 
)
def rfm2.utils.data_types.Vector3.min (   self,
  other 
)
def rfm2.utils.data_types.Vector3.normalize (   self)

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Member Data Documentation

rfm2.utils.data_types.Vector3.x
rfm2.utils.data_types.Vector3.y
rfm2.utils.data_types.Vector3.z

The documentation for this class was generated from the following file: