rfm2
22.0
A python-based rewrite of RenderMan for Maya
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Functions | |
def | stash_xgen_files |
def | stash_scene |
def rfm2.spool.utils.stash_scene | ( | doSave = True | ) |
Save current scene to a unique filename. Args: - doSave (bool) - whether to actually save the file on disk. Set to false if you just want a unique filename Returns: - full path to the unique scene filename
def rfm2.spool.utils.stash_xgen_files | ( | stash_scene_name | ) |
Save copies of xgen files for this scene to stash_scene_name. Use this in conjunction with the stash_scene function below Args: - stash_scene_name (str) - The name for the copied xgen files Returns: - a list of the copied xgen files, useful for clean up commands at the end of renders