rfm2
22.0
A python-based rewrite of RenderMan for Maya
|
Functions | |
def | rod_compute |
def | blocker_compute |
def | barn_compute |
def | ramp_compute |
Replacement methods for lightfilters. Light filter geometry is defined in geometry json files and can specify methods overriding the base class like so: "class_methods": { "compute": { "module": "rfm2.vp.geo.lightfilters", "function": "rod_compute" } } In this example, the lightfilter's "compute" method of the MPxNode-based class will be set to rfm2.vp.geo.lightfilters.rod_compute. You can declare as many functions as needed.
def rfm2.vp.geo.lightfilters.barn_compute | ( | cls, | |
plug, | |||
block | |||
) |
def rfm2.vp.geo.lightfilters.blocker_compute | ( | cls, | |
plug, | |||
block | |||
) |
update the instance's bbox member variable when an input value changes.
def rfm2.vp.geo.lightfilters.ramp_compute | ( | cls, | |
plug, | |||
block | |||
) |
def rfm2.vp.geo.lightfilters.rod_compute | ( | cls, | |
plug, | |||
block | |||
) |
update the instance's bbox member variable when an input value changes.