rfm2
22.0
A python-based rewrite of RenderMan for Maya
|
Classes | |
class | Ramp |
Variables | |
int | MODE_DIST2LIGHT = 0 |
int | MODE_LINEAR = 1 |
int | MODE_SPHERICAL = 2 |
int | MODE_RADIAL = 3 |
Generate rect/disk/sphere at a ramp's knots position.
int rfm2.vp.geo.ramp.MODE_DIST2LIGHT = 0 |
int rfm2.vp.geo.ramp.MODE_LINEAR = 1 |
int rfm2.vp.geo.ramp.MODE_RADIAL = 3 |
int rfm2.vp.geo.ramp.MODE_SPHERICAL = 2 |