rfm2
22.0
A python-based rewrite of RenderMan for Maya
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Classes | |
class | Frustum |
Generate a spotlight frustum for viewport 2, driven by node attributes. Json Args: - shape (list): a list of instructions to build a vertex list. recipe: ["disk", subdivs, radius, axis, pos] The vertex recipe will be expanded to a vertex list and saved in the base_shape member. - coneAngle (float): node attribute name - coneSoftness (float): node attribute name - rman_coneAngleDepth (float): node attribute name - rman_coneAngleOpacity (float): node attribute name