RenderMan API
23.0
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#include <cstddef>
#include "RixBxdf.h"
#include "RixIES.h"
#include "RixShading.h"
#include "prmanapi.h"
#include "ri.h"
Go to the source code of this file.
Classes | |
class | RixLightContext |
class | RixLight |
struct | RixLight::RixScatterPoint |
struct | RixLight::RixSamplePoint |
struct | RixLight::GenerateSamplesResults |
struct | RixLight::EvaluateSamplesResults |
struct | RixLight::GenerateEmissionResults |
struct | RixLight::EvaluateEmissionForCameraResults |
class | RixLightFactory |
Macros | |
#define | RIX_LIGHTFACTORYCREATE extern "C" PRMANEXPORT RixLightFactory* CreateRixLightFactory(RtUString const hint) |
#define | RIX_LIGHTFACTORYDESTROY extern "C" PRMANEXPORT void DestroyRixLightFactory(RixLightFactory* factory) |
#define RIX_LIGHTFACTORYCREATE extern "C" PRMANEXPORT RixLightFactory* CreateRixLightFactory(RtUString const hint) |
Definition at line 383 of file RixLight.h.
#define RIX_LIGHTFACTORYDESTROY extern "C" PRMANEXPORT void DestroyRixLightFactory(RixLightFactory* factory) |
Definition at line 386 of file RixLight.h.