virtual ~RixLightContext()
virtual void GetSample4D(RtFloat2 &xy, RtFloat2 &zw) const =0
virtual void GetWorldBBox(RtBBox &worldBBox) const =0
virtual void GetCurrentToLightTransform(RtMatrix4x4 &lightToCurrent) const =0
RixPhotonGuiding const * GetPhotonGuiding() const
RixPhotonGuiding const * m_pPhotonGuiding
virtual RtFloat2 GetSample2D() const =0
virtual void GetLightToCurrentTransform(RtMatrix4x4 &lightToCurrent) const =0
virtual void GetFromToTransform(RtUString from, RtUString to, const float time, RtMatrix4x4 &xform) const =0
virtual float GetTime() const =0