RixTexture3d provides a general interface containing functions useful for looking up 3D texture data.
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#include <RixInterfaces.h>
Inherits RixInterface.
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virtual int | RxTexture3dV (char const *filename, RtPoint3 point, RtNormal3 normal, float filterradius, int n, RtUString tokens[], void *parms[])=0 |
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virtual int | RxTexture3d (char const *filename, RtPoint3 point, RtNormal3 normal, float filterradius,...)=0 |
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virtual int | GetVersion () const |
| Get the version number of this interface. More...
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RixTexture3d provides a general interface containing functions useful for looking up 3D texture data.
◆ Type
Enumerator |
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k_Float | |
k_Integer | |
k_StringV | |
k_Color | |
k_Normal | |
k_Vector | |
k_Point | |
k_HPoint | |
k_MPoint | |
k_Matrix | |
◆ RixTexture3d()
RixTexture3d::RixTexture3d |
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inlineprotected |
constructor for internal use only
◆ GetVersion()
virtual int RixInterface::GetVersion |
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const |
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inlinevirtualinherited |
Get the version number of this interface.
Different interfaces might have different version numbers in a given release.
References RixInterface::m_version.
◆ RxTexture3d()
virtual int RixTexture3d::RxTexture3d |
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char const * |
filename, |
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RtPoint3 |
point, |
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RtNormal3 |
normal, |
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float |
filterradius, |
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... |
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) |
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pure virtual |
◆ RxTexture3dV()
virtual int RixTexture3d::RxTexture3dV |
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char const * |
filename, |
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RtPoint3 |
point, |
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RtNormal3 |
normal, |
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float |
filterradius, |
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int |
n, |
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RtUString |
tokens[], |
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void * |
parms[] |
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) |
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pure virtual |
◆ m_version
int RixInterface::m_version |
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protectedinherited |
The documentation for this class was generated from the following file: