 |
RenderMan
26.0
|
- s -
- Sample1D()
: RixRNG::Generator
, RixRNG::ProgressiveSampler
, ProgressiveSampler
- Sample2D()
: RixRNG::Generator
, RixRNG::ProgressiveSampler
, ProgressiveSampler
- Sample3D()
: RixRNG::ProgressiveSampler
, ProgressiveSampler
, RixRNG::Generator
- sampleDirection()
: RixPhotonGuiding
- SampleIndirect()
: RixLightingServices
- SampleMode()
: RixLightingServices::SampleMode
- samplePosition()
: RixPhotonGuiding
- SampleTime()
: RixTimer
- samplingPdf()
: RixPhotonGuiding
- Scene()
: Scene
- ScopedEdit()
: Scene::ScopedEdit
- ScrambledSample2D()
: RixRNG::Generator
, RixRNG::ProgressiveSampler
, ProgressiveSampler
- Serialize()
: RixBXLobeSampled
, RixBXLobeTraits
, RixShadingContext::Id
- ServiceIrradianceQueries()
: RixVolumeAggregate
- Set()
: RixBXLobeSampled
, RixDeepTexture::DeepMetadata
, RixStorage
- SetActive()
: ClippingPlane
- SetActiveLobeTraits()
: RixBXLobeWeights
- SetAll()
: RixBXLobeTraits
- SetAttributes()
: Group
- setBoundingBox()
: RixPhotonGuiding
- SetBuiltinHandler()
: RixXcpt
- SetBuiltinVar()
: RixShadingContext
- SetBxdf()
: Material
- SetBxdfFactory()
: RixVolumeIntegrator
- SetConeAngle()
: RixIES
- SetConeOffset()
: RixIES
- SetContinuation()
: RixBXLobeSampled
, RixBXLobeTraits
- SetDefaultDicingCamera()
: Riley
- SetDeliveryMode()
: RixDspy
- SetDiffuse()
: RixBXLobeTraits
- SetDiscrete()
: RixBXLobeSampled
, RixBXLobeTraits
- SetDisplace()
: Material
- SetDisplay()
: Camera
- SetDisplayChannel()
: Scene
- SetDisplayFilter()
: Scene
- SetEntering()
: RixBXLobeSampled
- SetGeometry()
: Geometry
, Quadric
- SetHasNegativeDeterminant()
: RixIES
- SetHidden()
: Group
- SetIdentifier()
: Material
, Group
- SetIdentity()
: Group
- SetInheritTransform()
: Group
- SetInstanceData()
: RixVolumeIntegrator
- SetIntegrator()
: Scene
- SetLight()
: Material
, AnalyticLight
- SetLightFilter()
: Material
, AnalyticLight
- SetLobeId()
: RixBXLobeSampled
- SetLobeTraits()
: RixBXActiveLobeWeights
- SetLpeId()
: RixBXLobeSampled
- SetMaterial()
: Group
- SetMaxDiffuseDepth()
: RixBXLobeTraits
- SetMaxSpecularDepth()
: RixBXLobeTraits
- SetNested()
: Group
- SetNone()
: RixBXLobeTraits
- SetNumPoints()
: RixBXLobeWeights
- SetOffset()
: RixBXActiveLobeWeights
, RixBXLobeWeights
- SetOptions()
: Riley
, Scene
- SetOrientTransform()
: Camera
, ClippingPlane
, AnalyticLight
- SetParameters()
: RixVolumeIntegrator
- SetPixel()
: RixDeepTexture::DeepImage
- SetPixelData()
: RixDeepTexture::DeepImage
- SetPoint()
: RixDeepTexture::DeepPixel
- SetPrimVar()
: RixShadingContext
- SetPrimVars()
: Geometry
- SetProjection()
: Camera
- SetProperties()
: Camera
, AnalyticLight
- SetProperty()
: RixIntegrator
, RixShadingContext
, RixVolumeAggregate
- SetRaySpread()
: RtRayGeometry
- SetReflect()
: RixBXLobeSampled
, RixBXLobeTraits
- SetRenderable()
: Camera
- SetRenderMetadata()
: Riley
- SetRenderSettings()
: Riley
- SetRifEditMode()
: RixRiCtl
- SetSampleFilter()
: Scene
- SetScheme()
: Mesh
- SetSolidAngle()
: RixBXLobeTraits
- SetSpecular()
: RixBXLobeSampled
, RixBXLobeTraits
- SetState()
: RixLPEState
- SetThinShadowFlag()
: RixBXLobeSampled
- SetTransform()
: Group
- SetTransformNumSamples()
: Group
- SetTransformSample()
: Group
- SetTransmit()
: RixBXLobeTraits
, RixBXLobeSampled
- SetUnused()
: RixBXLobeSampled
- SetUpdateIdCallback()
: Scene
- SetupRngCtxForPattern()
: RixShadingContext
- SetUser()
: RixBXLobeSampled
, RixBXLobeTraits
- SetValid()
: RixBXLobeSampled
, RixBXLobeTraits
- SetValue()
: RixShadingParam
- SetWantsProgress()
: RixRiCtl
- Shader()
: Shader
- ShaderName()
: RixShaderQuery
- ShaderType()
: RixShaderQuery
- ShadowFilter()
: RixLightFilter
- SolveSpline()
: RixShadeFunctions
- SpecifyPixel()
: RixDeepTexture::DeepPixel
- Splat()
: RixLPE
, RixDisplayServices
- SplatBeauty()
: RixLPE::SplatHelper
- SplatEmission()
: RixLPE::SplatHelper
- SplatHelper()
: RixLPE::SplatHelper
- SplatLPE()
: RixLPE::SplatHelper
- SplatMulti()
: RixDisplayServices
- SplatOpacity()
: RixDisplayServices
- SplatPerLobe()
: RixLPE::SplatHelper
- SplatValue()
: RixLPE::SplatHelper
- stabilizeSampling()
: RixPhotonGuiding::BoundingBoxProjection
- Stop()
: Riley
, Scene
- StringToToken()
: RixLPE
- StructName()
: RixShaderParameter
- SumAtIndex()
: RixBXActiveLobeWeights
- Sync()
: RixDeepTexture::DeepFile
, RixDeepTexture::DeepCache
- Synchronize()
: RixShadingPlugin
, RixIntegrator
- SynchronizeInstanceData()
: RixIntegratorFactory
, RixShadingPlugin
, RixProjectionFactory
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