rfm2
22.0
A python-based rewrite of RenderMan for Maya
|
Classes | |
class | PayloadContextualMenu |
class | IconToggleDelegate |
class | MaterialListModel |
class | MaterialCompleter |
class | PayloadDelegate |
class | ExpressionDelegate |
class | RlfDataModel |
class | RlfHHeader |
class | RlfVHeader |
class | RlfTable |
class | RLFEditor |
Functions | |
def | build_ui |
def | close_editor |
def | show |
def | last_vis_state |
def | load |
def | register |
def | unregister |
Variables | |
string | EDITOR_NAME = 'RlfEditorControl' |
EDITOR = None | |
string | PREF_VIS = 'rfmRlfEditorVis' |
tuple | RFM_LOADED = cfg() |
int | IDX_TOGGLE = 0 |
int | IDX_FLOW = 1 |
int | IDX_PAYLD = 2 |
int | IDX_TYPE = 3 |
int | IDX_EXPR = 4 |
int | IDX_NOTE = 5 |
RLF Editor panel for Maya.
def rfm2.ui.rlf_editor.build_ui | ( | args, | |
kwargs | |||
) |
def rfm2.ui.rlf_editor.close_editor | ( | ) |
def rfm2.ui.rlf_editor.last_vis_state | ( | ) |
def rfm2.ui.rlf_editor.load | ( | ) |
def rfm2.ui.rlf_editor.register | ( | ) |
def rfm2.ui.rlf_editor.show | ( | ) |
def rfm2.ui.rlf_editor.unregister | ( | ) |
rfm2.ui.rlf_editor.EDITOR = None |
string rfm2.ui.rlf_editor.EDITOR_NAME = 'RlfEditorControl' |
int rfm2.ui.rlf_editor.IDX_EXPR = 4 |
int rfm2.ui.rlf_editor.IDX_FLOW = 1 |
int rfm2.ui.rlf_editor.IDX_NOTE = 5 |
int rfm2.ui.rlf_editor.IDX_PAYLD = 2 |
int rfm2.ui.rlf_editor.IDX_TOGGLE = 0 |
int rfm2.ui.rlf_editor.IDX_TYPE = 3 |
string rfm2.ui.rlf_editor.PREF_VIS = 'rfmRlfEditorVis' |
tuple rfm2.ui.rlf_editor.RFM_LOADED = cfg() |