rfm2
22.0
A python-based rewrite of RenderMan for Maya
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Namespaces | |
rfm2.ui.rlf_editor | |
Variables | |
string | rfm2.ui.rlf_editor.EDITOR_NAME = 'RlfEditorControl' |
rfm2.ui.rlf_editor.EDITOR = None | |
string | rfm2.ui.rlf_editor.PREF_VIS = 'rfmRlfEditorVis' |
tuple | rfm2.ui.rlf_editor.RFM_LOADED = cfg() |
int | rfm2.ui.rlf_editor.IDX_TOGGLE = 0 |
int | rfm2.ui.rlf_editor.IDX_FLOW = 1 |
int | rfm2.ui.rlf_editor.IDX_PAYLD = 2 |
int | rfm2.ui.rlf_editor.IDX_TYPE = 3 |
int | rfm2.ui.rlf_editor.IDX_EXPR = 4 |
int | rfm2.ui.rlf_editor.IDX_NOTE = 5 |