PxrToFloat3

PxrToFloat3

Produces a triple output from a single float input. The single float input is copied to each channel. If float inputR, inputG, inputB are connected, then those will be convert to a color instead

Input Parameters

Input

The float to convert to a triple.

RIB: float input
Default: 0.0

Input R

The float to place in the R component of resultRGB.

RIB: float inputR
Default: 0.0

Input G

The float to place in the G component of resultRGB.

RIB: float inputG
Default: 0.0

Input B

The float to place in the B component of resultRGB.

RIB: float inputB
Default: 0.0

Output Parameters

resultRGB

The float result copied to R, G, and B.