PxrToFloat3
PxrToFloat3
Produces a triple output from a single float input. The single float input is copied to each channel. If float inputR, inputG, inputB are connected, then those will be convert to a color instead
Input Parameters
Input
The float to convert to a triple.
RIB: float inputDefault: 0.0
Input R
The float to place in the R component of resultRGB.
RIB: float inputRDefault: 0.0
Input G
The float to place in the G component of resultRGB.
RIB: float inputGDefault: 0.0
Input B
The float to place in the B component of resultRGB.
RIB: float inputBDefault: 0.0
Output Parameters
resultRGB
The float result copied to R, G, and B.