RenderMan 20 Documentation
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Release Notes
PRMan 20.12
RfM 20.12
RfK 20.12
RfH 20.7
App Notes
Display
Geometry
Illumination
Interface
Pipeline
Shading
The Tools
it/IceMan
MEL
RfM Pass Classes
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
]
RixDeepTexture::DeepCache
RixDeepTexture::DeepFile
RixDeepTexture::DeepImage
RixDeepTexture::DeepMetadata
RixDeepTexture::DeepPixel
RixRenderState::DspyInfo
RixRenderState::FrameInfo
RixRenderState::RayCtxInfo
RixRenderState::RendererInfo
RixContext
RixInterface
RixAreaShadow
RixCustomLPE
An interface to lookup and match custom light path expressions (LPEs)
RixDeepTexture
RixGeoDebugger
RixLightingServices
RixLPEInfo
RixMemoryPool
RixMessages
RixRenderState
An interface for discovering the current state of the renderer
RixResourceResolver
RixRIB
RixRIBParser
RixRiCtl
RixShadeFunctions
RixSloInfo
RixStats
RixStorage
RixSubdivisionSurfaceEvaluation
This class is used to obtain SubdivisionMesh objects
RixSymbolResolver
RixTexture
RixTexture2d
RixThreadUtils
RixTimer
RixTokenStorage
RixTransform
RixXcpt
RixMutex
RixSubdivisionFace
An object that encapsulates a face on a subdivision mesh
RixSubdivisionMesh
An object that encapsulates a subdivision mesh
RixSubdivisionVertex
An object that encapsulates a vertex on a subdivision mesh
RixXmlFile
RixLightingServices::SampleMode
RixStats::SimpleStat
RixTexture::TxParams
RixTexture::TxProperties
RixXcpt::XcptHandler
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