Sheep

Sheep

images/sheep.png

Baa

This scene presents an example of using the PxrPathTracer integrator to render a sheep character while using the PxrLMSubsurface shader for the body of the sheep and the PxrMarschnerHair shader for the hair curves of the sheep's wool. A mixture of the PxrLMGlass and PxrLMPlastic shaders are used for the eyes.