Shading
Shading
Basic Shader Antialiasing (1998)
Cellnoise (1995)
Combined Shading (2012)
Filter Regions (2009)
Imager Shaders (2009)
The Importance of Importance (2011)
Opacity Revealed (2012)
Porting RSL to C++ (2012)
Ray-Traced Shading (2011)
Refinement Method (2013)
RSL Guidelines (1997)
RSL 2.0 Shading Guidelines (2009)
Smooth Derivatives (1998)
Stratified Sampling (2012)
Structs in RSL (2009)
Using Displacement Shaders (1990)
Using RSL Pipeline Methods (2012)
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