Get your team up to speed with our Official Workshops, bringing certified training to your studio or educational institution. The standard curriculum can be fully customized to meet your specific requirements.
Official Pixar moderated RenderMan community
The official RenderMan community is a training and resource portal moderated by Pixar, where you'll find Pixar curated and community moderated content, such as training, shader and lighting resources, as well as practical scenes to learn from.
You can also showcase your great work!
Learn MoreTo help you learn the skills you need to achieve your full potential.
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Pixar in a Box
Pixar in a Box is a behind-the-scenes look at how Pixar artists do their jobs. You will be able to animate bouncing balls, build a swarm of robots, and make virtual fireworks explode. The subjects you learn in school — math, science, computer science, and humanities — are used every day to create amazing movies at Pixar. This collaboration between Pixar Animation Studios and Khan Academy is sponsored by Disney.
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Higher Education
Over 200 universities all over the world have chosen Pixar's RenderMan as part of their curriculum. Contact your preferred university for more information.
Overview
On Location
We bring certified training to your studio or educational institution
Customize
Choose the focus of your Workshop, from introductory to advanced topics
Scheduling
Workshops run from three to five days, and can be arranged at your preference
Certification
All participants who finish the Workshop will receive an Official Certificate of Completion
Onsite Training
We will send certified trainers to your studio or institution to provide training on site, for groups up to 15 people. These exclusive workshops are provided at your location, and at your convenience for minimal disruption.
Customization
You may customize your Workshop to meet the requirements of your studio. For instance, choose to focus on Katana, Houdini, or Maya integration. Select introductory or advanced subjects. Cover technical topics such as shader writing, or specific workflows like using Substance Painter with RenderMan.
Customization
You may customize your Workshop to meet the requirements of your studio. For instance, choose to focus on Katana, Houdini, or Maya integration. Select introductory or advanced subjects. Cover technical topics such as shader writing, or specific workflows like using Substance Painter with RenderMan.
-Ernst Janssen Groesbeek, 9to3 Animation
Standard Curriculum
Workshops can be scheduled from three to five days, with the standard curriculum covering the following:
Look Development
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Lighting
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Integrators
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Tractor and Farm Rendering
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Additional Topics
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Look Development
|
Lighting
|
Integrators
|
Tractor and Farm Rendering
|
Additional Topics
|
Cost & Scheduling
We are happy to work with you to find the best Workshop solution for your studio or institution. Please write with an explanation of your interest and preferred timing, and we will get back with you with a proposal and quote.